Oni
First Post
I can't believe anyone would suggest actually fireballing a fire elemental.
What you never heard the old adage, fight fire with fire?

I can't believe anyone would suggest actually fireballing a fire elemental.
Though it's not written for 4E, Sean K Reynolds has an article addressing the problems with "total immunities" in D&D. You can read it here. (It also delves into other "absolute" concepts in the game)I can't believe anyone would suggest actually fireballing a fire elemental.
Basically it discusses the fact that, in a fantasy world, one could conceive of something powerful enough to overcome even the immunities of a creature, but immunities in the rules don't allow for that. His example is a 3E Fire Giant dropped into the heart of a star takes... no damage. That doesn't quite make sense. Instead, giving them a high fire resistance allows them to live in the environs one would expect for a fire giant, but pure lava or an ancient red dragon's breath weapon could still possibly do some damage to them.
...were it modeled realistically in game terms....
(In SKR's example, there's no "stellar" damage to equate to what's in the heart of a star. It's just fire. One could invent it, but then along would come creatures immune to stellar damage....)
4E seems to have removed several such immunities and replaced them with resistances. Red dragons have fire resistance which scales with level. Total immunities do still exist, though. Efreets, for instance, are still immune to fire.
Excellent point.The problem to me, in 3E at least (not terribly familiar with 4E) is that there are too many things that have resistance/immunity. It's lazy design - "somethings from a cold area? OK, it gets immunity to cold damage." In Frostburn there are creatures that are described as being afraid of other creatures, but are in fact immune to everything that creature does. Fights between them must be like being gnawed to death by toothless kittens.
I don't necessarily agree. There could be magical poison. And fire from magical effects tends to imply a control over the element of fire - why shoudn't something made of fire be susceptible to this kind of effects? If you are just wielding a torch, a immolith probably should not care, but if you are manipulating the elements themselves to create fire, maybe the immolith is bothered by it.Which is as it should be, IMO. I think 4E hit the right balance here. A few monsters should be completely immune to certain damage types. For instance, zombies are immune to poison damage, because there is simply no way that poison could affect a zombie - it doesn't care what you do to its biological processes because it hasn't got any. Likewise, immoliths are immune to fire damage because they are literally made of fire. Trying to burn them is like trying to drown a fish.
...arguing that there is something wrong with immunity to fire because it implies the giant could survive the core of a star is pretty absurd and doesn't help a rational argument very much.