I'm making a Shaman, and I'm just trying to make sure I understand the rules right. Two big questions I need clarified:
1) The spirit doesn't count for flanking, does it? I assume not, seeing as how that would make the Stalker's Strike power rather redundant. This is due to it being a Conjuration, correct?
2) The 'Call Spirit Companion' feature specifically says:
Also, what about opportunity attacks? I'm assuming they provoke them like normal, unless some one can point to something that says otherwise.
1) The spirit doesn't count for flanking, does it? I assume not, seeing as how that would make the Stalker's Strike power rather redundant. This is due to it being a Conjuration, correct?
2) The 'Call Spirit Companion' feature specifically says:
I find it odd that they specify 'melee or ranged' attacks each time. It's as if they're purposefully trying to exclude burst and blast attacks. Does this mean that the spirit companion is effectively immune to burst and blast attacks? I certainly hope so... otherwise these guys would be pretty much helpless against most creatures with burst or blast attacks. It's not like the spirit has defenses, after all.The spirit can be targeted by melee or ranged attacks... If a single melee or ranged attack deals damage to the spirit equal to 10 + one-half your level or higher, the spirit disappears... Otherwise, the spirit is unaffected by the attack.
Also, what about opportunity attacks? I'm assuming they provoke them like normal, unless some one can point to something that says otherwise.
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