In this thread I have read a few suggestions along this vein:
Without having played at higher levels, it sounds like to me like the easy one-step solution is to just use monsters of slightly lower levels than recommended, say 1/2/3 levels lower from level 5/15/25.
This will
- give monsters lower defenses and fewer hitpoints so they go down faster
- let the DM use more monsters because lower-level ones are cheaper
- solve all math-problems wrt PCs and monsters ability to hit each other
Or did I miss something?
In (many) other threads, a "math problem" (PCs' attacks and defenses fall behind monsters' so that players rarely hit while monsters rarely miss) has been discussed at length and there has even been published feats to remedy this.So wouldn't it just be easier to lower monster levels while tweaking their stats by a few points?
Without having played at higher levels, it sounds like to me like the easy one-step solution is to just use monsters of slightly lower levels than recommended, say 1/2/3 levels lower from level 5/15/25.
This will
- give monsters lower defenses and fewer hitpoints so they go down faster
- let the DM use more monsters because lower-level ones are cheaper
- solve all math-problems wrt PCs and monsters ability to hit each other
Or did I miss something?