So it was no accident.I don't watch the show, except for those episodes. Sara Girard on my team coordinated that product placement. It was great!
Glad to hear that, and I think other German players will agree.yes we are in active negotiations with a new German publishing partner
Absolutely true.
How much of this responsibility, moving forward, falls to Marketing, and how much to R&D? It seems to me you're saying that everything the game needs (from the R&D side) is there already, and folks' perception is wrong?
Or do you anticipate that there will have to be some design/development changes to alter the perception?
I need 4e rules that preserve the old school feel. (Blame Clark. I simply don't know a better way to put it.)
4e has enticements, but it also has obstacles. None of those obstacles are non-negotiable but, because you're competing against your prior editions, the enticements need to be stronger to force a switch.
Do the numbers of people that came to the website from PvP and Will Wheaton's blog compare, or are they relatively insignificant?
(Photos might help the podcasts, as well; the only photo I found was one taken at PAX 2008 by Kiko, linked from Will's blog.)
I don't play 4e because I perceive it as only supporting a "kick in the door, kill things and take their stuff" approach to the game. From your perspective, whether or not 4e supports styles other than that at this moment is irrelevant - my perception is that it does not, and thus I will find something else on which to spend my money.
I guess the gold box games aren't "classic" CRPGs then...The problem I see with video games and 4e is that AI could not be used to make a fun experience in the way Baldur's Gate did. 3e was a game based on resources and exploration, 4e is more chess like. Could they now create a solo video game that managed to provide a good experience with the 4e toolset? I think they would have to add other elements of resources to engage the player. Perhaps a game like jagged alliance 2 with big tactical maps where one combat could take place would be more suitable. But that would difficultly make a ground for some interesting story or plot development. It would make for a strategy game like jagged alliance, rather than a classic crpg game.