Countdown-timer at Green Ronin...? What's it all about?


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I love GR's products, but I am underwhelmed. I have no interest in the Dragon Age video game or rpg.

Still, a successful Dragon Age rpg would be good for Green Ronin and, hopefully, leads to more money to produce more M&M material and, finally, acquire licenses that do interest me (none of them based on video games).
 

I love GR's products, but I am underwhelmed. I have no interest in the Dragon Age video game or rpg.

Still, a successful Dragon Age rpg would be good for Green Ronin and, hopefully, leads to more money to produce more M&M material and, finally, acquire licenses that do interest me (none of them based on video games).

Yeah, I agree. I was quite underwhelmed myself and I don't even know what Dragon Age is, let alone play it. Nevertheless, I like the products that Green Ronin puts out and collected pretty much their entire 3.x line of books and use their material. So, with this one, I'll take a look at it, and if it catches my interest, I'll buy it.
 

For me, the most interesting part of this announcement is the partnership with Bioware. It's an affirmation of the great work GR has done on past games, and bodes well for the future, I hope.
 

This is going to be one of those cases, I think, where it's going to be far cooler after the fact than before it. I'm looking forward to it.
 


Mike Mearls Twitters about Green Ronin Announcement

I don't know if he meant it that way, but Mike Mearls' comment on Twitter about the Green Ronin announcement came off kind of snarky in my opinion...

I remember when tabletop gaming companies used to be the licensors, rather than the licensees.
 

I was quite underwhelmed myself and I don't even know what Dragon Age is, let alone play it.

I am not a big computer game fan (Gold box DND games, Baldur's Gate, and Freedom Force only). The only reason I know is that I receive Bioware emails since I have Neverwinter Nights and subscribed for update notices. Actually, I never even finished playing the first NW game having picked it up, because it allowed you create adventures and customize the game which I had hoped would allow me to run an online game with it so that a friend across country could continue participating in our weekly games and everyone would have cool graphics. Unfortuantely, some of the things that I had wanted to be customizable were hardcoded and the fixes were more trouble than they were worth.
 

I don't know if he meant it that way, but Mike Mearls' comment on Twitter about the Green Ronin announcement came off kind of snarky in my opinion...

I remember when tabletop gaming companies used to be the licensors, rather than the licensees.

Yes, and I remember when WotC had a license to do Diablo books too.

I see nothing wrong with a big draw in one media generating licenses in others, no matter what direction the license relationship goes. Computer -> tabletop, tabletop -> computer, movie -> tabletop, TV -> tabletop, whatever.
 

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