GlassEye
Adventurer
Callistemon Agonistes
Not quite finished but I'm gonna post what I have so far anyway...
My alternate source is Complete Champion so I can use the alternate class feature Healing Hymn.
Not quite finished but I'm gonna post what I have so far anyway...
My alternate source is Complete Champion so I can use the alternate class feature Healing Hymn.
Code:
[size=5][b]Callistemon Agonistes ‘Cal’[/b][/size]
[b]Class:[/b] Bard 1 / Druid 1
[b]Race:[/b] Human
[b]Size:[/b] Medium
[b]Gender:[/b] Male
[b]Alignment:[/b] NG
Str: 8 -1 (0p.) Level: 1 XP: 1,000
Dex: 10 +0 (2p.) BAB: +0 HP: 11 (1d6+1d8)
Con: 10 +0 (2p.) Grapple: -1 Dmg Red: -/-
Int: 14 +2 (6p.) Speed: 30'
Wis: 18 +4 (16p.) Init: +0
Cha: 15 +2 (8p.) ACP: -0
Base Armor Shld Dex Size Nat Misc
Armor: 10 10 +0 +0 +0 +0 +0 +0
Touch: 10
Flat-footed: 10
Base Mod Misc
Fort: +2 2 +0 +0
Ref: +2 2 +0 +0
Will: +8 4 +4 +0
Weapon Attack Damage Critical
Scimitar -1 1d6-1 18-20/x2
Languages: Common, Druidic, Sylvan, +1
Feats:
1) Extra Music
H) Animal Affinity
Skill Points: 42 Max Ranks: 5/2
Skills Total Ranks Mod Misc
Decipher Script 6 4 +2
Diplomacy 7 5 +2
Gather Information 6 4 +2
Handle Animal 8 4 +2 +2 (+4 w/companion)
Knowledge (arcana) 6 4 +2
Knowledge (nature) 9 5 +2 +2
Perform (string) 6 4 +2
Ride 2 0 +0 +2
Sense Motive 8 4 +4
Sleight of Hand 4 4 +0
Spellcraft 6 4 +2
Survival 6 0 +4 +2
Abilities:
Bardic Knowledge (1d20+3)
Bardic Music -- 5/day
Countersong (Su)
Healing Hymn (Sp)
Inspire Courage (Su)
Animal Companion (see below)
Nature Sense
Wild Empathy (1d20+3)
Bardic Spells (caster level 1):
Spells known: 0 lv.—Daze, Light, Prestidigitation, Read Magic
Spells/day: 0 lv.—2
Druidic Spells (caster level 1):
Spells prepared:
0 lv.—Create Water, Detect Poison, Guidance
1st—Charm Animal, Cure Light Wounds
Equipment: Cost Weight
Scimitar 15 4
MW Instrument (lyre) 100 3
Total Weight: 0 lb Money: 885 Gold
Lgt Med Hvy Lift Push
Max Weight: 26 53 80
Background:
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