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Sexism in D&D and on ENWorld (now with SOLUTIONS!)

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Plus can you imagine what a bad rep D&'D would get if it had an 'unintended pregnancy table' or the like? I shudder to think.

Lol, indeed. For the record, I didn't have anything like that in mind! I think one of the reasons romance and sexual tension haven't been done is the difficulty in doing them well. And like I said, maybe RPGs just aren't the medium for it.
 

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[30 DDM giants, only three of them female.]
I'm not sure if you're being facetious or not, but that's a case in point.
I wasn't being facetious. It annoys me. I'd like to include female NPCs and combatants in encounters, and to do so I have to use male miniatures. There's really no explanation for the disparity except sexism, of the so-subtle-we're-not-even-aware-we're-sexist variety.
 

Sorry, but the most current evidence I've been able to find indicates that DnD has more women than World of Warcraft does: "According to one of Yee's 2005 studies, 84 percent of "World of Warcraft" players are male, and 16 percent are female. The average player's age is 28, and female players tend to be a few years older than male players."

The Daedalus Project: WoW Basic Demographics
 

Plus can you imagine what a bad rep D&'D would get if it had an 'unintended pregnancy table' or the like? I shudder to think.

Actually, there is: the Book of Erotic Fantasy, which, actually, I've used. Some useful bits in there. In addition, as long as there have been netbooks, there've been attempts to incorporate adult content into the game.
 

I used to think I wasn't sexist toward woman playing. It didn't matter to me what sex, race, etc they were. What did matter was they showered and could add fairly quickly. However I had that proven wrong about 3 years ago.

I was holding an RPGA convention and on the last day a very nice looking lady came to the the reg table and said she needed to register. My first thought was "I wonder who her boyfriend is" (yeah really, I'm sorry) Turns out she was there to play, had a mid-level character and wanted to get in on a couple games before heading home. I talked to her a little afterwards she was an exotic dancer and took her PC's with her when she traveled for jobs.

I honestly didn't realize that I thought like that till then, it was a bit of a shock.
 

People often bristle at the term sexism. I think in many cases, when someone hears that term, perhaps even aimed at their behavior, they are hearing stuff like bigotry, oppression, and so forth. I think it is very difficult for some people to understand that sexism can refer to gender-based centrism. Precisely because men hold the (generally, mostly) dominant position in society, and because masculine values are considered to be simply values, and because gaming is demographically skewed toward males, there are a lot of male gamers who are generally incapable of understanding how their lack of mental flexibility makes it hard to see sexism. It is not because a person necessarily is acting from malice or to be patronizing, or because they are ignorant. It is because they are male, and our society socializes men and women differently, and they have not yet made the jouryney in the other gender's moccasins. If they are white, and most are, they have the double whammy of having perhaps never been in the less privileged class, so not only do they lack the experience of being a woman, they lack the experience of dealing with dominant privilege altogether. And they don't know that they lack this experience. Being culturally sensitive is just not that common.

And the someone will turn around and say, "I am white and male and I am not androcentric." And I will tell them they are wrong. Then they will say I am accusing them. And I will say, "No, I am stating what is most likely the truth. Because I am sexist and racist. And you are sexist and racist. Everyone is. The world could not function, not even for an hour, without stereotypes. And all of us get through the day a little easier because we lean on our prejudices, which reduces the anxiety we feel about this big, confusing, diverse, and threatening world. So I know, if every truly culturally sensitive person I know is willing to admit that they themselves struggle with their own issues, that you, my friend, have issues of your own."

Being sensitive is not about sainthood, or doing or saying the right thing. You really, truly cannot go through life without offending someone because people are not predictable in that way. It will happen. The point is to be flexible. You have to look at your own issues. And you have to empathize with the other person, not just to give them your concern, but actually try to understand them. There are tons of people in this world who will care for you, but to be known is something rare and wonderful.

While I hesitate to generalize, my general assumption is the less you perceive prejudice, the more likely you are swimming in it. If you think ENworld and the rest of the online RPG community is dandy as it is, you have identified with the privileged culture. If you think "neutrality" and "civil" behavior protect people's feelings, you have not been oppressed.

It's a rare week when I don't see some comment on ENWorld that does not deserve to be held up to the light of day. Just because I know there is nothing to be gained by breaking the rules, or derailing a thread, or detracting from the focus of the site, or arguing with a stranger on the 'Net does not mean I am satisfied. I just accept it.

If you don't walk through life with that sadness, you are privileged and blessed.
 

Women like blowing things up too. Really. If you're dealing with female geeks, my only generalization is that they'd be even more likely than the average woman to like adventuring and killing stuff. World of Warcraft has a very large number of female participants, and there are no mysteries, romances, or viable creativity being fostered by that game.
Not to completely disagree, but this isn't exactly about "female geeks" to the extent that "female geeks" means "women who already like D&D." Its about women who might like roleplaying if it weren't presented as a male power fantasy about hewing ogres in twain with your massive biceps or sneering at the muscular jock types while raining magical fire upon them with your massive intellect and/or innate specialness.

Its about all the girls out there reading Valdemar books who might give roleplaying games a chance if things were a little different both in terms of the sorts of games the publishers create, as well as the general culture of people who already play. At least that's what its about for me when I enter into these conversations.
 

I had a mixed time introducing d&d to my wife.

While initially interested, she flipped through the books & didn't like the female art. She eventually made up her character because I made a point to steer her away from the d&d art, stressing it was not a look that I'd present or encourage, and she should stick to the look she had in mind.

Interestingly, when she went to look at various fantasy art from female artists, she saw it all again.

My daughter is already interested in d&d and while I'm delighted I'll be taking steps to protect her from the objectification.
 

Sorry, but the most current evidence I've been able to find indicates that DnD has more women than World of Warcraft does: "According to one of Yee's 2005 studies, 84 percent of "World of Warcraft" players are male, and 16 percent are female. The average player's age is 28, and female players tend to be a few years older than male players."

The Daedalus Project: WoW Basic Demographics
You can't draw inferences about absolute numbers from data about percentages without information about the size of the population from which the percentages were taken.

I have no particular dog in this fight and know nothing about the demographics of World of Warcraft, but just sayin' 's all.
 

Not to completely disagree, but this isn't exactly about "female geeks" to the extent that "female geeks" means "women who already like D&D." Its about women who might like roleplaying if it weren't presented as a male power fantasy about hewing ogres in twain with your massive biceps or sneering at the muscular jock types while raining magical fire upon them with your massive intellect and/or innate specialness.

Its about all the girls out there reading Valdemar books who might give roleplaying games a chance if things were a little different both in terms of the sorts of games the publishers create, as well as the general culture of people who already play. At least that's what its about for me when I enter into these conversations.

That's an important shift in what role-playing is/has become/could be. RPGs meant, for a long time, fantasy wargaming. I personally think of myself as a fantasy wargamer. But there are other worlds of role-playing out there that have nothing to do with mortal conflict or simulation.
 

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