For the most part. Although we had a setting once where women were the ones sexist towards men, based on the assumption that it was males who destroyed earth and caused the human race to have to leave home. Ironically, it so happened that it had been a women ultimately responsible for the final straw.
Nice. If I'm going to see sexism, then I'm all for equal opportunity sexism.
That's one of the weird things I've noticed with the campaign settings out there. They either shoot for some type of egalitarianism (and usually miss, other than Eberron) or have males as the gender in power. I never see women as consistently in power in a setting, and sadly the only real matriarchy which comes to mind in D&D is the drow, and that's got all sorts of weird sexist (and I'd argue downright misogynist) crap going on.
Actually, that sounds like at least 50% of the female gamers I've met

No wonder.
I know

I've had a couple of female gamers tell me that when they got into gaming they felt they needed to emphasize such qualities to be accepted as one of the boys. And then I had my all-girl group which regularly embarrassed the hell out of any male added to the group by their crudity
We have a VERY sexist thread going on here at EN World at the moment:
Witch Girls Adventures.
This is a game where all the characters are supposed to be of a single gender, the story is targeted at issues perceived to be interesting to that gender, and characters and stereotypes of the other gender are actively discouraged.
I've been watching - and posting in - that thread, and while I've seen some comments by the publisher there about how they're planning to cater to male players too, I agree that it's primarily, and almost exclusively, catering to female players.
This is not a bad thing. Girls gave a right to their own games. But maybe boys do too? Maybe its ok to have games that pander more to one gender than to the other? Where you get to play around with stereotypes without getting bashed for it? Or is the political climate today such that only girls can do this? Isn't that even more sexist?
Of course, there is a difference between sexism-as-a-genre of witch girl adventures and the sexism-as-an-institution this threat attacks. I'm not blind to the fact that most sexism is still directed towards women. And games like fatal are not just sexist - they showcase a lifestyle of disregard for sentient life that goes way beyond simple sexism. Still, I wanted to make the point, show that sexism is a wider issue than people might think and that it swings both ways. Attacks on perceived sexism can actually be sexist themselves.
Agreed. But I would suggest that sometimes when dealing with sexism (and many other -isms) where one group is presented as the default or norm, one has to do so by catering to the underrepresented group(s) in a way that might seem sexist in itself. Emphasis on seem. If gaming and RPGs were generally marketed equally towards men and women, I'd say that a game like Witch Girl Adventures is very sexist. But since gaming and RPGs are, in my estimation, marketed disproportionately towards men already, I'd say something like Witch Girl is only redressing the balance.
That said, I do have some issues with that kind of an approach, even though I can see why one would go that route and think that it (possibly) might bring a lot more people into gaming.
OK, I'm not picking on you in particular (several other posters have said the same thing), but this touches on a peeve of mine that I wanted to bring up, which is that I find this type of response somewhat hypocritical.
The ENTIRE BASIS of this kind of discussion is that product/activity X is marketed to/designed for the tastes of men, to the exclusion of women. This implicitly assumes that the tastes of men is something that can be quantified and marketed to/designed for, and what people ascribe them to be is always the stereotypical things: fast cars, violence, explosions, nude women with big breasts and no waist, etc.
But as soon as someone suggests designing for/marketing to women, the "We're all special snowflakes!" argument comes out.
Yeah, well, me too. I mean, I don't give a **** about cars, get nauseated by excessively violent media, and don't find the big breasts/no waist combo especially attractive (OK, I'll admit, explosions are kind of cool

). And yet nobody has a problem taking for granted that these stereotypes define what men like and/or how to market to/design for them.
It's fine (in fact, probably a good thing) if we want to go this route, but that means you can't talk about male stereotypes either, which undermines one of the core assumptions of this discussion.
Actually I think one should definitely talk about male stereotypes where these conversations are concerned, and I doubt I'm the only one. A lot of the things you mentioned are issues I was thinking of when making my original post. But if I wanted to cover each and every one of these avenues, I'd have to write a manifesto, which nobody would read and we wouldn't have this conversation. Whereas with a shorter post (albeit one which leaves out or barely touches on certain important issues) we can have a conversation like this one, which can then develop and touch on other issues, as I think it already has.
Unfortunately that is how discourse works on these sensitive topics. You can malign the majority, but need to pussyfoot around minorities. I know that history is against minorities, but it sure makes it hard to have a reasonable discussion.
I run into that issue a lot, but I think it's possible to both be polite and respectful (to both majorities and minorities) and have intelligent discourse. Sure, it's complicated and it's difficult, but I don't think that makes it worthless or impossible.
However, to try and ignore the fact that we have two different sexes in this world (or more, if you go for subtle variations) and treat all people as one same thing is a disservice. I find reading about how men and women handle things fascinating, from child-rearing, to logic/problem solving, interpersonal relationships, and stranger things.
I'm one of those people who believes that there's far too much variation between the individuals within each sex to generalize about any sex, esp. since what any sex is conceived of as changes drastically based on their positioning, whether cultural, historical, geographical, etc. Hell, the actual number of sexes or what they are changes depending on what part of the world you're in. I'd rather just deal with people as individuals. Which may make my original post a little ironic, except that I'm arguing that D&D subtly, and sometimes not so subtly, is exclusionary towards certain individuals by placing them in particular groups.
Yes, it is a sexist game, one that should have never been published IMO. This whole girly witch stuff is not something I'd like to introduce my daughters to - if i had any. It would be somewhat ok if there was at least some useful option for a male character but this way I think it is condescending in both ways.
I can see why you'd say that, and I doubt any of the women I've ever gamed with would want to play it, but I think one reason why a game like that is produced is the nature of gaming and the gaming population right now. If gaming is something which was equally welcoming to everyone, irrespective of gender, I don't think a game like Witch Girl would be able to (or have to) show up.
Yet I don't mind talking about stereotypes, I'm just somewhat opposed to assumptions as the one I responded to. Of course now I realize that the poster I responded to might have had different experiences.
One of the interesting things about such discussions for me is what it displays of the varied assumptions each of us brings with us to the gaming table. If it seems like I'm bashing D&D in this thread, I'm really not, since I think it's fascinating that it's a forum where people with such diverse tastes and opinions can meet to do creative, smart, fun things together. The same goes for ENWorld, which is one of the reasons I hang out here so much.
Does the leathered, buckled, dungeonpunk male beefcake style of 3E/4E art appeal to women?
Search me. In general, I've heard very few women or men who say that it appeals to them. Or maybe I'm just thinking of Hennet
