Is it the girly part or the witchy part?
If your daughter wanted to be femme, would you actively try to thwart her desire to express herself? Or if she was merely curious about what being femme was like, and wanted to try it out in her imagination through this game?
If it's because the girly and the witchy parts are combined, well, then what do you want for representation of witches: back to green hags only?
I'm genuinely puzzled as to why you're reacting this way, because you've not presented any evidence for your position beyond the fact that it's girly.
I think I answered this in the other thread already. It is not "femme" it is stereotype. The exact kind of stereotype harming our kids. It is the media painting girls as liking those colours (no pun intended) but this is not so true. A while ago I talked with a niece about all the bonbon coloured toys she had, and wow, she didn't like the colours. It was just that this type of toys DID NOT COME in a non-bonbon colour. Because it was doll stuff. If it had been up to her, she would have prefered blue and green colours over pink, purple and yellow. Same way my son never found soccer shoes in pink. It is a girl colour, made so only by the media (originally blue was girly and pink way boyish) so of course no such shoes were on sale. Plus, he quickly became afraid he'd be seen as girly for liking those types of colours. He was about 6 when he was attacked by a much older boy calling him gay for wearing a neon yellow sweater. Such stereotypes are not healthy. They are, however, good for the market, especially with the right advertising.

There is nothing "femme" about that.
And if I had a daughter, she likely would have inherited my obesity and would be overweight in her teenage years. I very much doubt that some ideal weight characters would hold much appeal.
And yes, I do not like girly stuff combined with witch stuff. It gives all the wrong impressions, as I already explained in the other thread. I don't know where you pull up the green hag from. What about a more trutful representation of girls to begin with? All of the characters on the witch girl website have neon coloured backgrounds, save the necro girl, and that one, of course, is purple (this actually makes sense going by gothic style girls) and the only one not looking as if she was about to go to a fashion show is Amy. And even Monica looks like she's just spent hours on her make up - highly unlikely for a computer geek witch. None of those characters feels real. Now of course the game isn't about realism, but teenagers identify themselves more with their PCs in my experience, and young girls also seem to build female PCs more on what they would like to be. It is great for perfect looking girls to play this, the average akne-plagued teenager without perfect weight and hair would probably feel depressed in the long run. Yes, I've seen this happen in murder mystery RPGs, and I am rather sure it will happen with this one especially.
Now maybe you plan to encourage players to create less ideal PCs, but it didn't seem so from the website.
Now you keep going on about "not presenting evidence." You should probably have read my posts better then. Do I need to post EVIDENCE in front of it all? Not that it would help much because you'd likely ignore it as not important.
I'm sure that more girls will have fun with this than get depressed over it, mainly because I cannot see an obese, self conscious girl try this out, or the teenager with the think hair that never looks right (or maybe that is a reason to be depressed as well). I still think the concept has not been thought through to the end. but then, it is based on a book and didn't have that much space to adapt, I guess.