Charwoman Gene
Adventurer
And if the other person is female, there's also a good chance that you're in Act I of a Rom Com.
Heterocentrist!
And if the other person is female, there's also a good chance that you're in Act I of a Rom Com.
There is nothing broken about Bloodclaw Weapons. There are more powerful weapons out there. The onus is on the DM to deal with the situation if they're in the game. That extra damage they do to the wielder can add up dangerously if encounters are designed correctly, for example.
You're right; until, of course, you give it to a level 13 human barbarian with Storm of Blades who action points into it and then gets 5 attacks with +3 to hit that inflict 1d12 + 27 apiece for a measly cost of 15 damage. This being after he raged for God knows how much and if he rolls a single 20 anywhere in that six-attack mess, it goes up to EIGHT. Frenzy, Swift Charge, everything dies. I regularly inflict over 250 damage in the first round at level 13 with my barbarian. I can create "don't roll a 1" scenarios and almost guarantee the success of every single attack. It's patently ridiculous, and I feel, quite frankly, a little dirty for using the combo.
So for someone who attacks once per round, yeah, it's not all that bad. But not all characters attack once per round. What are the "more powerful weapons" that are out there, by the way? I haven't seen another class that can dish out 300 damage in one round with NO BUFFS, all thanks to one power and one weapon.
Your Barbarian attack also is buffed. You mention having to use the Action Point in to it to get maximum effect which directly implies buffing from a Warlord, Oak Hammer Rage or non-base source.
You're right; until, of course, you give it to a level 13 human barbarian with Storm of Blades who action points into it and then gets 5 attacks with +3 to hit that inflict 1d12 + 27 apiece for a measly cost of 15 damage. This being after he raged for God knows how much and if he rolls a single 20 anywhere in that six-attack mess, it goes up to EIGHT. Frenzy, Swift Charge, everything dies. I regularly inflict over 250 damage in the first round at level 13 with my barbarian. I can create "don't roll a 1" scenarios and almost guarantee the success of every single attack. It's patently ridiculous, and I feel, quite frankly, a little dirty for using the combo.