coyote6
Adventurer
I remember reading some rules to handle this kind of power imbalance in the Buffy rulebook, but never got to play with them, and now my memory is foggy...
Anyone know what I'm talking about, and have experience with that kind of rule set?
I'm guessing you mean Drama Points. Drama points can be spent to add bonuses to rolls, reduce damage, and otherwise do dramatic things that the GM allows. In the Buffy RPG, the Slayers, vampires, half-demons, and similar badasses get fewer drama points than the Xanders and Cordelias and (early season) Willows -- I want to say Buffy gets 5, while Xander gets 10, but that's from memory, and I could easily be misremembering.
But that's the basic balancing mechanism -- the less-powerful get more drama points, so they can have their serendipitous arrivals, lucky shots, and crowning moments of awesome more often than the big tough PCs (who will be able to tear it up in every fight, and occasionally really cut loose -- by spending their more meager share of Drama Points).
As I understand it, the Dresden Files RPG is going with something like that -- the more magic powers/stunts you have, the fewer Fate points you will start with. Your plain ordinary cop will have tons, though.