[Star Wars Saga Edition] Republic Commando - Crimson Squad (Recruiting)

I don't have access to my Star Wars books till the weekend, so I'll have my character up by Tuesday. Blackrat if you want to get this going sooner I will be happy to accept a pregen.

RC-2247, Call sign "Saw"

2247, the squads heavy weapons expert, has an obsession with weaponry, the bigger the better. Although a small pistol might be better in certain hypothetical situations, he is yet to encounter one of these.

He is known for being dependable in a firefight and dogged if unimaginative in following orders. He gets on with 2284, admiring the finess of his destructive skills which often complement his own efforts.
 

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Nah, no hurries. I think I'll need way over the weekend to get the first mission in decent shape myself.

Oh, BTW, I'll write a short backstory for the Cuy'val Dar that trained you. Brotherhood, Loyalty and Courage were his most important tenets that he "tried" to impart on all his "children".
 

Blackrat, I was thinking close combat would be his style. Melee is always fun when you bring a Power Hammer to the fight ;).

Quick Question: I was thinking of making my PC a heavy armour wearer. Is there a version of heavy armour I could take?
 

Hehee... When I suggested the melee specialist I was just watching this trailer and thought how cool it would be for your character to have a power hammer :D. Now the group starts to remind me of that posse...

Heavy armor. I hadn't really given it a thought as I never would have imagined anyone wanting to use one :D. Personally I always thought them not the worth of losing speed and dex to reflex. But I guess you could have a bulkier version of the basic armor (to tell the truth, the Katarn-class Commando Armor looks more like medium armor to me anyways, but I decided to make it light in order for everyone to have access). Anyways, it wouldn't be too far out to use the basic Battle Armors if you wish.
 


Actually the interchangeable backpack can be eguipped with a jetpack :D That does however limit your carrying capacity, as most of the small stuff is in the backpack (There's nothing to stuff the grenades in except the empty pocket in utility belt...)

Hmm. ENW lives. Bump for the recruiting. If there's someone still interested, I've nothing against having 5 or 6 players.
 
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Ooh. Coolio, a fifth PC. Now this is starting to look good :). Welcome in WD. A medic wouldn't be too bad to have, though probably best not to focus too much on healing and drop fighting capability. What sort of class/combo were you thinking?
 

Actually the interchangeable backpack can be eguipped with a jetpack :D That does however limit your carrying capacity, as most of the small stuff is in the backpack (There's nothing to stuff the grenades in except the empty pocket in utility belt...)

Cool beans. It'll let me get in the thick of things easier with the extra mobility. I'm hoping my squad mates can get my back.
 


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