[Star Wars Saga Edition] Republic Commando - Crimson Squad (Recruiting)

Ooh. Coolio, a fifth PC. Now this is starting to look good :). Welcome in WD. A medic wouldn't be too bad to have, though probably best not to focus too much on healing and drop fighting capability. What sort of class/combo were you thinking?

I don't know, if there is a medic talent tree somewhere, but soldier gets the treat injury skill and would be thematic.
 

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I don't know, if there is a medic talent tree somewhere, but soldier gets the treat injury skill and would be thematic.

Hmm... I'll look that up. I'm not sure. But yeah, soldier with treat injury is a good thematic medic, especially if coupled with some feats to enhance his capabilities
 


Actually the interchangeable backpack can be eguipped with a jetpack :D That does however limit your carrying capacity, as most of the small stuff is in the backpack (There's nothing to stuff the grenades in except the empty pocket in utility belt...)

Hmm. ENW lives. Bump for the recruiting. If there's someone still interested, I've nothing against having 5 or 6 players.

Cool beans. It'll let me get in the thick of things easier with the extra mobility. I'm hoping my squad mates can get my back.

As long as it it doesn't get in the way of my commando blowing crap up! :P

Or my hail of fire, infact let uss soften the targets up a bit first.
 

RC-2201 "Reece"

Okay, first pass at stats

Trained in recon work, Reece disdains the standard bright-white clone trooper armor; he adjusts the look of his armor to better fit whatever environment he's working in (though he tends to default to a dark green or black). He tends to work very carefully... until he tosses in a grenade and calls the rest of the team in.

[sblock=RC-2201 "Reece"]
RC-2201 "Reece" CL 5
Medium Clone scout 5
Destiny 5; Force 7
Init +10; Senses Perception +9
Languages Basic, Mando'a, Military Sign, Huttese
──────────────────────────────────
Defenses Ref 21 (18 flat-footed), Fort 19, Will 17
hp 53; Threshold 19
──────────────────────────────────
Speed 6 squares
Melee vibroknucklers -1 (1d4+6)
Ranged blaster rifle, heavy +6 (3d10+2)
Ranged blaster pistol, heavy +6 (3d8+2)
Ranged grenade, emp +6 (3d6+2)
Ranged grenade, frag +6 (4d6+2)
Ranged thermal detonator +6 (8d6+2)
Base Atk +3; Grp +6
Atk Options Point Blank Shot
Special Actions Quick Draw
──────────────────────────────────
Abilities Str 13, Dex 16, Con 13, Int 12, Wis 14, Cha 8
Special Qualities Bonus Trained Skill, Bonus Feat
Talents Acute Senses, Blend In, Spotter, Armored Defense [soldier, bonus]
Feats Flash and Clear, Informer, Point Blank Shot, Quick Draw, Shake it Off, Skill Focus (Stealth), Weapon Proficiency (pistols), Weapon Proficiency (rifles), Weapon Proficiency (simple), Armor Proficiency (light) [bonus]
Skills Endurance +8, Initiative +10, Knowledge (Tactics) +8, Perception +9, Pilot +10, Stealth +15, Survival +9
Possessions heavy blaster rifle, heavy blaster pistol, vibroknucklers, EMP grenade, frag grenade, thermal detonator, utility belt, bandolier, Clone Trooper Armor (Stormtrooper Armor), Special Helmet Package (Additional funtions*), Commando Shield Generator (Special rules**)
[/sblock]
 
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So, how's everyone getting characters together? Lets see, we have:

drothgery - '01 - Recon - Almost ready, looks good to me.
Possum - '84 - Demolitions - Halfway through?
Phaezen - '47 - Heavy weapons - ?
renau1g - Melee - ?
WD - Medic - ?
 

So, how's everyone getting characters together? Lets see, we have:

drothgery - '01 - Recon - Almost ready, looks good to me.
Possum - '84 - Demolitions - Halfway through?
Phaezen - '47 - Heavy weapons - ?
renau1g - Melee - ?
WD - Medic - ?

I will try and work on my character and have something up by the weekend :blush:

On a related topic, can anyone point me towards a decent self filling Saga charactersheet?
 


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