It's Dark Sun


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Wizards of the Coast: And for the parties themselves, can you tell us what we might look forward to with Dark Sun character concepts and designs? How will, say, a Dark Sun fighter stand apart from a Forgotten Realms or Eberron fighter?

James Wyatt: One of the things I’m most excited about with the new setting addresses this question, but I don’t want to talk too much about it. Suffice it to say, at this point, that a Dark Sun fighter has a whole set of options available to him that aren’t (yet) available to other D&D characters. These options will add a whole new dimension to Dark Sun player characters, both in terms of what they can do within the rules of the game and in terms of fleshing them out as people in the world.
Hum... Do you think it's something new&revolutionary or some kind of déjà-vu like Merits and Flaws (or the regional background of FR) ?
 

Sounds awesome so far!!

And like I said, if I dislike the setting changes, I can always (and gladly) mine the 4e books for mechanics and use my original box for the setting info. :D

-O
 

Now that is an interesting choice. It's going to be a rebooted setting... it seems.

I'm still wary of how WotC is going to handle revising Dark Sun. Will there be gods and primordials? Will it use the new cosmology?

And I'm assuming all the races and classes will be included. That will make 4e DS very different from 2e DS.

(bolding mine)

From the interview...

The gods of the setting are absent or dead, replaced by elemental spirits tied to the ancient primordials. Shamans and other primal characters draw on the forces of sun, sand, wind, and precious rain. Wizards practice their magic in secret or openly serve the sorcerer-kings. And psionic power is more common than on other worlds -- which is handy, since this setting will come out a few months after Player’s Handbook 3, which introduces the psionic power source.
 

Hum... Do you think it's something new&revolutionary or some kind of déjà-vu like Merits and Flaws (or the regional background of FR) ?
There has been some mention on the DMG 2, I think, about alternative rewards for magic items like training by a special master or such things. Possibly they mean that, or will be expanding on that. Or something entirely new.

I hope that it's not just something simple and often flawed appraoch like edges/merits and flaws/drawbacks.
 

To me, all this sounds good. I imagine that the tide swell of nerdrage won't occur until we get our first set of previews.

Looks like there's just enough information, at this point, to make it sound mostly promising.
 


"We are going to try very hard not to shoehorn 4e conceits into Dark Sun" -Bill

"Do or do not. There is no try."

It's at least somewhat reassuring that they're going to try. Gives me hope that Dark Sun may actually be true to the original and not be revised to Kitchen Sink.
 



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