WotC forums down for a week or two?

Well they changed my username over there, I know that. Got an email that apparently the spaces in my name are now underscores, presumably because of incompatability between the old system and the new one. Why it can't support spaces, I can't say.
I got the same. WTF is wrong with spaces in names?

Is this some coming abomination running on some Windows-based program?

*sigh*:-S

What's particularly asinine is that the customer help system with which I must request a new WotC forum account name, the customer help system requires its own account creation, the customer help system allows me have an account with spaces in my name. Whiskey Tango Foxtrot. Where's that bang-head-on-wall smiley when I need it.
 
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I'm more curious about what they are going to come out with than worried about the forums being down.

I find the rampant speculation, conspiracy theories, and criticism to be a bit ridiculous though. It certainly could be handled better, but in the end, they are a gaming company, not an IT company or a financial institution.

And we're talking about forums here. We're not talking about the entire site, or your subscription services, your bank account, or something either of great importance or extremely high impact.

Yeah, it's disappointing, but a little perspective couldn't hurt.
 

I predict it'll be back on the 31st of September. :angel:

My username there just had an underscore to begin with because I'm used to having to use them, heh.
 


I was kinda hoping the boards-1 note would change with an update. I really hope they don't leave us in "any day now" limbo.
 

I'm going to disagree with the idea that it's taking longer than standard simply because I can think of a few very reasonable scenarios where a week's work would be required.

Migration = quick
Upgrade = hours
Rebuild/re-organize = slow

Upgrade + Rebuild + Migrate (and thus sort) = ?????!
It doesn't matter what you throw into the mix, the down time should be minutes, maybe an hour or two at most. Here's why. As is typical for Web work, you operate with two systems -- a staging system, and a production system. If you're doing things right, you mirror the production server, then do all that long & difficult work on the copy, then press a button to tell the DNS to point at the new server instead of the old. If you do it this way, it doesn't matter how difficult the task, the customer only sees minutes of down time.

Probably Morrus doesn't even know this, but even En World has a staging system -- an old dilapidated one that I found while volunteering to help with the slowdowns, but it's there nonetheless. Even a non-business site run by volunteers seems to follow this concept. It really is an industry standard, and if you follow it, there is absolutely no reason that anyone can put forward that would cause down time like this. The data is hard to migrate? So what? Do it on the secret copy, take your time, and roll it out when ready. There is a hardware migration from Windows to Linux? So what? Do it on the side, and roll it out when ready. And so on.

That is why some of the people in this thread can be so certain even when they do not know the circumstances. The truth is, no matter what the circumstances, those guys (and me too, frankly) could bid on such a project and guarantee down time measured in minutes or hours, not days or weeks.

Now, having said that, obviously there is down time, so something isn't following the industry standard. It could be incompetence, and it shouldn't be so awful to float it as a possiblity. When I first started in the Web back in 1994, my first few sites were "live" with no mirrors or backups or anything. If I wanted to make a change, I did it right there on the production site, and if things broke, the whole world saw it. It's not mean or terrible to say I was incompetent back then, it's simply a fact. So it may just be a fact of life that WotC has a lot of junior Web guys who don't have a lot of experience. That's not mean, it's just a truthful possibility.

However, my personal guess is more in line with what others have said -- budget. It may well be that the management heard about setting up a mirror of the production site and said, "Screw that, it's just some stupid forums!" If so, that totally explains things but it's also a choice that can now be judged by outsiders, for better or worse.

My concern is that if that really is the case, then it's really, really, dangerous. When management makes a decision like that, it's up to the developers to say, "OK, we'll follow your leadership, but you need to understand that working directly on the production site opens it up to severe hacking." And that's the problem. If they roll out bits of code here or there (right now, apparently doing a migration of the usernames), some nefarious type can don his black sombrero, and start picking away at those bits of code that get rolled out (and possibly rolled back if they're untested). Any time you put code onto production directly and then have to undo it or roll it back (any time it's generally untested first) you run the risk of there being a big hole in it for some mean person to drive a hack through.

For the next two weeks, they're basically going to have to withstand an onslaught of probes, hacks, and so forth. That sucks.

Of course, if they're not operating on production directly, then no problem, but then we come right back to there being no reason for the down time. Whatever they're doing should have been done on the side and then launched when ready.

Please, don't misconstrue any of this post as a "dancing on the grave of WotC" type thing. I'm really just trying to explain why, technically, there really isn't cause for such down time. I still like WotC, still play D&D, and will happily use their new forums.
 

The only reason my brain rejects that idea (the total lack of a staging server as opposed to some complication that prevents it all from being staged) is how low-cost a functioning staging server is to set up given that almost any company that's been on the net as long as WotC has to have at least one computer they can cannibalize into a functioning test bed, and unless every last person involved in the process is oblivious then either someone would know how or, at the very least, asked "isn't there a way to not take the site down for a week?" not to mention that the cost of setting up a staging server is negligible in a migration because either way the bulk of the cost is paying someone to work on the migration for a week, wether they take the site down at the start of the week for seven days or at the end of the week for two hours.

It makes me extremely curious to see what the end result is.

Of course, for all we know, they're doing a large reno project where they're physically altering rooms, upgrading hardware above and beyond just the forum server, migrating the forums, and installing a new environment, and the entire thing is being done by two guys who have been stringing cable and drilling holes for the last week rebuilding the network for an entire floor of the building.

It just strikes me as too weird for mere incompetence.
 

One comment on the "why-the-downtime" question: WotC's forums have always seemed rather maintenance-intensive, with daily downtimes of an hour or so and, more recently, an extended downtime every Thursday. I don't know what they have to do during those downtimes, or in between in order to prepare for them and tidy up after them, but it's entirely possible that their current team simply isn't large enough to work on both the day-to-day maintenance of the current site and a migration to a new site and hardware platform.

Assuming the new site will be modernised, better designed and less labour-intensive, it may actually be more sensible and cause less downtime in the long run to simply abandon all maintenance of the current site and throw all resources into the changeover than to attempt to get a new system running in whatever spare time they can claw out of their normal schedule.
 

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