ExploderWizard
Hero
Anyone know how long this patch was on the PTR before it went live?

What is the stout property on double weapon? Was it supposed to be small, as there are no small double weapon? Or is it something only the users of the updated character builder will be able to know before PHB3 gets out?
Stout lets you benefit from feats/features and powers that are specifically for two-handed weapons. Like Power Attack. You only get the +3/+6/+9 if you are wielding a two-handed weapon. If you use any Double Weapon that doesn't have the Stout property you will only get the +2/+4/+6 bonus.What is the stout property on double weapon? Was it supposed to be small, as there are no small double weapon? Or is it something only the users of the updated character builder will be able to know before PHB3 gets out?
They also fixed the Behir. He still chew a lot, but at least he can continue to act now.
Nice! I've noticed that warlocks in general take time to come into their own. About PP level, a well designed warlock can certainly hold his own in combat and be on par (sometimes above and sometimes a bit below par) with other strikers.
The thing I like the most about the warlock though, is that you could play 5 different warlocks and not one of them would feel the same. Each pact is so flavorful that they almost feel like different classes.
Stout lets you benefit from feats/features and powers that are specifically for two-handed weapons. Like Power Attack. You only get the +3/+6/+9 if you are wielding a two-handed weapon. If you use any Double Weapon that doesn't have the Stout property you will only get the +2/+4/+6 bonus.
If you are referring to Howling Strike then Stout doesn't help there. Howling Strike has been changed to only require that you wield a melee weapon in two hands.Stout makes whirling barbarians not suck. That's what it really does. Anything else is candy. Barbarians are supposed to charge things!