Freakohollik
First Post
So many good choices.
B2 for all the reasons said.
GDQ for going up against giant fortresses then traveling into the mysterious underground to face a new enemy.
T1 is also a good choice. It has all the tropes that end up in level 1 D&D adventures.
- Small town
- Ruins
- Bandits (Hum Ftr1, these are sometimes kobolds or goblins, it's the same idea)
- Giant Spider
- and the 5th level cleric in charge of it all
If I have to choose one, I'll go with B2. So vote number whatever for that module.
B2 for all the reasons said.
GDQ for going up against giant fortresses then traveling into the mysterious underground to face a new enemy.
T1 is also a good choice. It has all the tropes that end up in level 1 D&D adventures.
- Small town
- Ruins
- Bandits (Hum Ftr1, these are sometimes kobolds or goblins, it's the same idea)
- Giant Spider
- and the 5th level cleric in charge of it all
If I have to choose one, I'll go with B2. So vote number whatever for that module.