In the hands of unskilled person, it's just an expensive accident waiting to happen.
This topic still have too much people trying to prove that other opinions are wrong... 4E is perfect for you guys? There's nothing you would change or make different? I guess this is the real point of the topic...![]()
Finally something we can agree on.
2. Skill challenges. By this, I refer to the rules for skill challenges in the DMG--either before or after errata. The mechanic for skill challenges is terrible and more often serves to gloss over story elements than to immerse players in them. I think after two years of play the, "DMs/authors just haven't figured out how to run/write good skill challenges" excuse has worn out. If the rules were any good, people would be using them well by now.
Step 3: Skills
Page 73: In the first sentence of the fourth paragraph, replace “When a player’s turn comes up in a skill challenge” with “When a player participates in a skill challenge.”
When a player participates in a skill challenge, let that player’s character use any skill the player wants. As long as the player or you can come up with a way to let this secondary skill play a part in the challenge, go for it. If a player wants to use a skill you didn’t identify as a primary skill in the challenge, however, then the DC for using that secondary skill is usually moderate or hard. The use of the skill might win the day in unexpected ways, but the risk is greater as well. In addition, a secondary skill can never be used by a single character more than once in a challenge.”
...
Group Skill Checks
Page 75: Add the following paragraph after the existing text. On checks that aren’t described as group checks, consider limiting the number of characters who can assist another character’s skill check to one or two. The goal of a skill challenge isn’t for the entire party to line up behind one expert but for the entire group to contribute in different and meaningful ways.
Sure, except that most folks have taken the low road of "Here is my opinion, and this is why your opinion is wrong:" instead of looking at actual, factual defecits of the system...
So, Segrada 1 and 2: both your opinion. Neither point has basis in fact
Jay
3) The Forgotten Realms
A +2 sword is five times as costly as a +1 sword for simple fact that in order to make a +2 sword, you need the same magic stuffs as you do to make five +1 swords.
So, Segrada 1 and 2: both your opinion. Neither point has basis in fact
Elder-Basilisk 1-9: all your opinion! Some of those opinions have some merit, but none of them really highlighted any real, obvious and universal problems with the system.
Jay