This is a beta file and is not yet complete . At the moment, only the Core MSRD, (minus the advanced classes, they are coming later on), were converted over, (there are place holder files for the other settings).
Some rules were changed to fit easier into the Pathfinder setting. I will go over a few to help navigate through the dataset.
• Occupations are now traits. They should all work like the MSRD now.
• Action Points are at the moment left out, (you can include them by checking the Action Point Box in the Configure Hero screen), but until I can find a work around for Action Points, all Feats, Talents and/or Abilities were adjusted to fit the change.
• Wealth and Reputation Bonus is now Skills. All the gear and items have the original Wealth DC, but there was no real way of converting everything to gold and/or work in a Wealth roll otherwise. It’s not perfect, but close. All Occupations Traits and Feats have been adjusted to give the skills a bonus when need.
• All classes get an AC bonus every other level. There is a check box in the Configure Hero screen to “add or not add” this ability.
• The Base classes (the only ones in at the moment) are listed under NPC classes and all go up to 20th level with added new Talents.
• Feats that are similar to a Pathfinder feat were not copied over. Just the new feats were put in. There is no archaic weapon, and or firearm feats. See below.
• Weapons – Are assigned either: simple, martial and/or exotic weapons. Hand guns are basically Simple Weapons and Long Arms fall into Martial Weapons. If a weapon is Exotic, is just another Exotic weapon.
• Skills – Skills were already rolled over into the Pathfinder setting were removed. Treat injury was rolled over into heal. Navigation rolled over to Survival, Knowledge: theology and philosophy was rolled over to Knowledge: Religion.
• FX – same as feats, whatever was similar to a Pathfinder magic item and/or spell was not copied over. Just the new items and spells were put in.
• Weapon Enhancements are under Item Powers, (like adding keen to a weapon).
• There are a few Occult Languages added and are listed under Secret language.
• I also add from RPGObjects – “Blood and Brains” I have the character backgrounds, feats, FX items, spells and I add two Advance classes as Archetypes for Ranger and Sorcerer. IDK if it works well or not. If not I’ll change them back.
• Anyways a lot of bug fixes from gear, weapons, feats, etc. If you find more please let me know!
That is all I can think of at the moment. More will be coming later on, but this is a good start for the community.
I can be reached on the Hero Lab forum under the user name: Frodie.
Thank you to everyone that helped out with this project, the Lone Wolf staff, ShadowChemosh, TCArknight, (who is doing a D20 Modern dataset for the Hero Labs D20 dataset), and many more! Thank you all for the help and ideas.
Download link at this time:
Lone Wolf Development Forums