I'm discovering more and more, what I don't like about the power point mechanic. It makes "encounter" powers very spamcourageable. Imagine you were an inspiring warlord and could use War of Attrition 3 times per encounter. It would be tough coming up with reasons to use anything else, right?
Currently the way encounter powers work for non-psi characters, you are typically forced to pick a power that does something a little different at each level. This naturally creates good diversity and more colorful combat tactics.
A psion who can spam augmented Mind Thrust to help his party take down opponents one by one doesn't really need any other augments. Just keep spamming the same one every time you're switching to a fresh target, and you're golden. This is the problem with flexible selection. One will find the best option (and there will always be a best option for whatever it is you're trying to do), and spam it.
Even for most normal characters, they use one of their at-wills a majority of the time, and the other(s) as the situation warrants it. Same thing will happen with augmentable powers where one will get used 80-90% of the time.
Currently the way encounter powers work for non-psi characters, you are typically forced to pick a power that does something a little different at each level. This naturally creates good diversity and more colorful combat tactics.
A psion who can spam augmented Mind Thrust to help his party take down opponents one by one doesn't really need any other augments. Just keep spamming the same one every time you're switching to a fresh target, and you're golden. This is the problem with flexible selection. One will find the best option (and there will always be a best option for whatever it is you're trying to do), and spam it.
Even for most normal characters, they use one of their at-wills a majority of the time, and the other(s) as the situation warrants it. Same thing will happen with augmentable powers where one will get used 80-90% of the time.