(Nitpick: 1/2 Height = 1/8 mass)
Gnome: 3' 8", 75lbs.
Golaith: 7' 8", 340lbs.
At the top of the race's average range, a Goliath is 2.067X the height and 4.53x the mass of a similarly outlying Gnome.
(Nitpick: 1/2 Height = 1/8 mass)
It tells something -- but it has not always been as simple as one might like.
Originally Posted by 1st DMG, p. 15
The strength characteristic of a human or humanoid of any type, and of player-characters in particular, is more than a simple evaluation of the musculature of the body. Strength is a composite rating of physical power, endurance, and stamina.
Thanks Ariosto... though it is likely in fourth edition some of those qualities moved in to CON ... I was saying that there is an abstraction going on that made Strength different than raw physical musculature as you see applied towards a simple lift. I was thinking complex uses of multiple muscle systems to ability to exploit burst speed...
And when applied in a simple form treat it as relative to ones mass. It was explicitly this in RuneQuest and other games... and acknowledge by having a separate size attribute from the strength attribute.
Gnome: 3' 8", 75lbs.
Golaith: 7' 8", 340lbs.
At the top of the race's average range, a Goliath is 2.067X the height and 4.53x the mass of a similarly outlying Gnome.
In 1st ed. AD&D, halflings have maximum natural strength scores (no 18s). Even exceptional strength "is modified by a restriction that no creature of human/humanoid nature can lift more than twice its own body weight above its head." A 60-pound halfling could thus lift no more than 120 lbs. -- but could still get other benefits of high strength.Garthanos said:And when applied in a simple form treat it as relative to ones mass. It was explicitly this in RuneQuest and other games... and acknowledge by having a separate size attribute from the strength attribute.
Use the rules, don't let the rules use you.consider the possibility of simply removing the fluff which offends you: don't make the race in question eight foot eleven and over four hundred pounds of lean, angry muscle. Make it just like us humans, but with yellow Star Trek marks on its forehead, or something, and +2 Strength.
Use the rules, don't let the rules use you.
If you are forced to change your story to comply with your mechanics, then your mechanics have already failed.
The thing is, when you look at PCs you find that the race with +2 to a stat is an average of 4-6 points higher in that stat (at first level) than the race WITHOUT the +2.Akin to what was stated above, it is disruptive to the immersive experience that being that is nearly 8' tall and 400lbs is only marginally stronger than a being that is half its height and a quarter its mass.
As always, YMMV.
Use the rules, don't let the rules use you.
If you are forced to change your story to comply with your mechanics, then your mechanics have already failed.