MortonStromgal
First Post
Session 3: ~2.5 hours total
#1) 120 minutes, 1200 XP, 3 crits, 3 dailies, 3 action points. 7 rounds vs 6 minions, 2 artillery, 3 soldiers, 1 elite skirmisher, 1 elite lurker.
WOW! and I complain if we hit 4 rounds!
Session 3: ~2.5 hours total
#1) 120 minutes, 1200 XP, 3 crits, 3 dailies, 3 action points. 7 rounds vs 6 minions, 2 artillery, 3 soldiers, 1 elite skirmisher, 1 elite lurker.
That was an unusually long and gruelling combat for us. Most of the party spent the majority of that fight dazed so a lot of us were stuck doing charges, which is really not our strong spot. In addition to that, almost all of the monsters had sneak attack, so they were dishing out a TON of damage. I believe we had three or four PCs go unconscious.WOW! and I complain if we hit 4 rounds!
Yeah, I'm not particularly keen on that whole bit. :-/Of course, the wizard is quite happy to include team mates in the area of effect of his attacks, so things could get interesting...
Don't wizards get attacks that target enemies only?
Do you think any of your players would be willing to keep track of it? It's not really that much work either way, and kind of an interesting exercise.
-blarg
ps - The wizard dealt some fairly gonzo damage... almost certainly more than the paladin he replaced! I wouldn't be surprised if things go even faster from here on out.