• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Iron Heroes: A Saga of Might


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William grabs some handily sized stones for throwing and glances at the rest of the group "Out of the trap and into the bears maw it seems"

"No botter ta me, I'm just glad dat I'm 'earin water. It sets me soul at ease." Wade says as he closes his eyes to hear the sound of water and remind himself of the sea, his ship, and his wife (I come fer ya Mary an' notins gonna stop me.). "Na dat we are seperated we 're far more effective so I nary tink dat dis fellow will be given us trouble." Wade says as he runs his hand over his spear head.
 



Vela steps forward, absently rubbing one foot against the manacle hanging loose on her ankle when she stops.

"I'll go," she volunteers. "Now that the chains are broken, I will be quiet enough."
 




Defense 12 (FF12), HP 18/18, F +4,R+3,W+3; Ini +2 ; Fury Pool 0/11; DR 1d4

"Not good scouting. Breaking much better."
Olmar explains, his massive frame no real asset for stealth.

[sblock=ooc]

----

Pick (gripped with both hand and Power attack 1):
1d20+3 - 1d6+6 - 20/x4

In berserker rage:
1d20+4 - 1d6+8 - 20/x4
[/sblock]
 

Wade looks at everyone and then nods seeing no motion to come with them. Wade moves into the room and scans the entire room with his eyes and ears,. As he slowly moves into the room he disturbs some rubble that makes some noise and causes him to slide slightly further into the light than he wanted.

[sblock]
Spot/Listen:1d20+7=25, 1d20+7=19
Hide/Move Silently:1d20+8=9, 1d20+8=11
[/sblock]
 

Into the Woods

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