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[Adventure] The Cannith Caper (Judge: THB)

Varak moves over to the device, and sheathes one of his blades before grabbing a handful of copper wire and giving a mighty tug. With the foes around him, he can't concentrate, and he loses his grip.

[sblock=Actions]
Move to AN 48
Minor: Sheathe off hand blade
Standard: Athletics: athletics (1d20+10=11)[/sblock]

[sblock=Stats]
Varak
Init: +6 Passive Perception 18 Passive Insight 13
42/45 hp Surges 8/9(11)
AP: 1 Daily Magic item uses remaining: 1
Pressing Strike
Whirling Rend
Assassin's Shround**
Half-Orc Resilience
Whirling Lunge
Whirling Step
Shrug It Off
Whirling Frenzy
Furious Assault
Thunder Hooves Rage
Bestial Hide
[/sblock]
 

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Haltor looks at Vist a moment and shrugs. He hups the wounded White Eye into action, bounding through the room to stand next to the halfork and the machine. Then, belieing his size, Haltor dislodges some of the arcane components by brute strength and the use of his talenta as a lever. Dropping it, he adds, Lets hope that didn't break some useful, heroes.[sblock=Actions]Move to AM47. Athletics 26[/sblock][sblock=Haltor]Haltor—Male Halfling Warlord 4
Initiative: +6, Passive Perception: 14, Passive Insight: 14
AC: 19, Fort: 17, Reflex: 14, Will: 16 — Speed: 5
HP: 33/37, Bloodied: 18, Surge: 9, Surges left: 5/7
Action Points: 1, Second Wind: Not Used
Powers -
Brash Assault
Wolf Pact Tactice

Diabolic Stratagem
Flattening Charge

Lead by Example
Inspiring Word x2
Second Chance

Dwarven Chainmail +1

White Eye—Female Clawfoot 3
Initiative: +8, Passive Perception: 11, Passive Insight: 11
AC: 19, Fort: 16, Reflex: 16, Will: 13 — Speed: 8
HP: 19/46, Bloodied: 23

LEB:PC:Haltor (stonegod) - ENWorld Living Eberron Wiki[/sblock]
 


[sblock=ooc]Oh, does that affect us all? Just until end of the round I suppose?

Still not enough to make a difference for Harressh I'm afraid. :erm:[/sblock]
[sblock=ooc]It is 'burst 5' so I should have you all covered. It last for the whole encounter. Maybe I should have chosen athletics :([/sblock]
 

As Vistrathis stares at the contraption in the center of the room a few passages from several books passes through his mind and it gives him an idea.

"Everyone! Forget the warforged! Go after the contraption in the center! It's providing energy to all of the warforged. Kill the device and you kill the warforged! Harresh, Varis... stay behind me and help me disrupt the device's arcane signature! Varak and Haltor, do what you do best and start ripping pieces out of the device. If we can't break it arcanically, maybe you guys can do it physically! I'll do my best to keep everyone safe, but it is likely that these warforged will try to protect this machine!"

Moving closer to the device and staying in the entrance-way, Vistrathis stares daggers into one of the more distant warforged, the sigil on his palm growing warm.

"Stay still, you stupid steely structure!"

After feeling Vistrathis' gaze, the warforged sees the ground before him fall away into a deep chasm, leaving him at a precarious precipice.

With the way to the device clear for his more physical companions, Vistrathis allows his senses to extend to the magic spectrum. Once he sees the devices magical energy waves, his senses become an arcane shield in an attempt to block the signal between the device and the warforged. The swordmage slowly expands this shield, trying to create a cocoon around the device.


"Good plan. Come on everyone, that couldn't be that hard!"
Varis cheers everyone up. He follows Vis and the arcane presence of his mark and blood begins to unravel the opposed magic. Mini lightning burst creep over the constructs.

"I'm not very good with arcane devices," Harressh mutters, but tries to follow the gith's plan. He steps forward and concentrates on the device, trying to drain heat from its conduits to plug them with ice crystals, but he can't sense the right spots to attack.

Varak moves over to the device, and sheathes one of his blades before grabbing a handful of copper wire and giving a mighty tug. With the foes around him, he can't concentrate, and he loses his grip.

Haltor looks at Vist a moment and shrugs. He hups the wounded White Eye into action, bounding through the room to stand next to the halfork and the machine. Then, belieing his size, Haltor dislodges some of the arcane components by brute strength and the use of his talenta as a lever. Dropping it, he adds, Lets hope that didn't break some useful, heroes. As the halfling holds the pieces of the device a jolt of lightning explodes from it. It catches him off-guard and causes some minor wounds as it courses through his system. Varak and White-Eye dodge the worst of it.

The warforged begin moving closer to those near the arcane device, the ones from the north focusing on Haltor, while the ones from the south and east move towards Varak. The one that has the sheathe of flesh begins circling towards the south. The warforged targeted by Vistrathis speaks "Unit unable to advance. Diagnostic check failure." in broken Common.

Haltor gets slammed by the smaller warforged, but manages to dodge the clumsy, larger foe's slam.

Varak is caught in the back by one of the smaller enemies and sent sprawling to the ground. The larger enemy takes advantage of the fallen half-orc and slams him in the back as Varak's vulnerable.

The device glows for a moment and suddenly a shockwave explodes near the spellcasters, slamming into Harresh and Varis.

[sblock=Vist]
Feel free to apply your Channeling Shield against one of teh above attacks [/sblock]

[sblock=Actions]
Haltor triggers immediate reaction from device - vs ref (varak, haltor, white eye); lightning (1d20+10=15, 1d20+10=22, 1d20+10=15, 1d8+4=8). Hits Haltor for 8 - negated by Vistrathis

WF78 attacks Haltor - 1d20+9=24 hits for 6

Large WF20 charges Haltor - vs ac; dmg (1d20+11=13, 2d8+9=16) miss

WF63 & WF62 attack Varak - vs ac (1d20+9=17, 1d20+9=29) one miss, one crit for 6 and you're knocked prone

Large WF 49 charges Varak - vs ac; dmg (1d20+11=28, 2d8+9=16) hits for 16

Small WF double moves

Arcane Device - area burst 1, centered on AP43 - vs fort (harresh, vist, varis); force dmg (1d20+10=23, 1d20+10=15, 1d20+10=28, 2d6+5=13) hits Harresh and Varis for 13 force damage (this triggers OA's from Haltor and Varak)
[/sblock]
[sblock=Status]
WF - Will is 16

Status:
WF79 - cannot willingly move closer to Vistrathis until the end of Vistrathis' next turn
Haltor - 27/37
Varak - 23/45 - prone
Harresh - 27/40
Varis - 31/44

Arcane Device: 3/5 successes

[/sblock]

[sblock=ooc]

Everyone goes first. Would you guys prefer a more free-formed Initiative style? I.e. the common Mal's Rules method. I'm indifferent. Regardless you all go first.

Terrain: Rubble on the floor is difficult terrain

Haltor; Vist, Alex, Harresh, Varak, enemies (1d20+6=17, 1d20+6=10, 1d20+4=21, 1d20+4=23, 1d20+8=24, 1d20+5=10) <- I rolled for Alex instead of Varis, still go first[/sblock]
 
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Seeing the enemies surround him and Varak, Haltor calls over his shoulder, Magic this thing down, we've got company! Patting White Eye on the shoulder, the halfling coos a few reassuring words before gathering breath himself. With a flick, the halfling slices deep into the decrepit warforged while White Eye dances back, and then, in a blink, he rushes the larger brute that fell Varak. His low slash unbalances the larger foe who falls to the floor! White Eye claws at the fallen warforged ineffectually. [sblock=OOC]Rub some Dirt On It for White Eye (8 THP) and Inspiring Word on Haltor for 10. Wolf Pack Tactics vs WF78: AC 18, 18hp an allow White Eye to shift to AN46 (moving Haltor along with her as it is forced movement). Spend AP to charge WF49 (to AP48): Flattening Charge vs Large W49 (Fort 28, 13hp and knocked prone). Power not expended. WF63 gets an OA, but Haltor's AC is 21 vs it. White Eye charge attack vs prone target (AC 14, 10hp)[/sblock][sblock=Haltor]Haltor—Male Halfling Warlord 4
Initiative: +6, Passive Perception: 14, Passive Insight: 14
AC: 19, Fort: 17, Reflex: 14, Will: 16 — Speed: 5
HP: 29/37, Bloodied: 18, Surge: 9, Surges left: 4/7
Action Points: 0/1, Second Wind: Not Used
Powers -
Brash Assault
Wolf Pact Tactics

Diabolic Stratagem
Flattening Charge

Lead by Example
Inspiring Word x2
Second Chance
Rub Some Dirt on It

Dwarven Chainmail +1

White Eye—Female Clawfoot 3
Initiative: +8, Passive Perception: 11, Passive Insight: 11
AC: 19, Fort: 16, Reflex: 16, Will: 13 — Speed: 8
HP: 19+8/46, Bloodied: 23

LEB:PC:Haltor (stonegod) - ENWorld Living Eberron Wiki[/sblock]
 

[sblock=ooc]I'm okay with post order since all enemies are in one group seperated by PCs.[/sblock]

The half-orc finds himself surrounded by enemies and lying on his back. The half-orc forgets his instructions seeing the pulse of lightning going through the cords of the arcane device and slashes out with his remaining blade. The blade cuts the pieces of wire he had meant to rip out.

[sblock=OA]OA vs spell pillar (1d20+11=13, 1d10+6=16)16 damage.[/sblock]

The barbarian stands up, and draws his second blade, slashing with a whirlwind of blades against his foes that surround him, and drawing alchemical blood against all foes. Two of the foes fall, and the half-orc rolls and spins toward a foe further away. One of his blades finds it's mark, cutting into the gut of the warforged enemy. Standing tall, the barbarian is ready for more.

[sblock=Actions]
Move: Stand up
Minor: Draw other blade
Standard: Whirling Frenzy vs reflex of WF @: AO48; AO49; AN49; damage if miss (1d20+11=19, 1d20+13=31, 1d20+11=21, 2d10+7=15, 1d6=5)If I miss I take 5 damage. AO 48 actually takes 16 because I have CA.
Free: Shroud WF at AN49

If my attack bloodies a foe, I will not shift, but all foes adjacient will grant CA until the end of my next turn. The next hit will bloody me, so I'll gain 5 thp. [/sblock]

[sblock=Stats]
Varak
Init: +6 Passive Perception 18 Passive Insight 13
23/45 hp Surges 8/9(11)
AP: 1 Daily Magic item uses remaining: 1
Pressing Strike
Whirling Rend
Assassin's Shround*
Half-Orc Resilience
Whirling Lunge
Whirling Step
Shrug It Off
Whirling Frenzy
Furious Assault
Thunder Hooves Rage
Bestial Hide
[/sblock]
 
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Varis d'Lyrandar , Half-Elf Bard 4

Varis uses lightning sword like a tuning fork as a electic wind rises, disrupting the machines working and revitalizes the barbarian ally.

[sblock=ooc]

Minor: Majestic Word for Varak. Can spend healing surge with a +4 bonus.
Move: -
http://invisiblecastle.com/roller/view/2517633/Arcana (1d20+11=30)

[sblock=Mini stat block]
Varis d'Lyrandar
Perception: 19 Insight: 19 Low-light Vision
AC 20 Fortitude 17 Reflex 18 Will 19
Initiative: +2
Hit Points: 44 / 44 Bloodied: 22
Temporary Hit Points: 0
Resist: -
Saving Throw: +2 vs charm, illusion, sleep
Action Points: 1 Second Wind: 1
Healing Surge:11 Surges per day: 8 / 10
At-Will Powers: Lightning Longsword, Vicious Mockery, War Song Strike
Encounter Powers: Burning Spray, Shout of Triumph, Inspire Competence, Impelling Force, Word of Friendship, Majestic Word 2/2
Daily Powers: Stirring Shout, Extra lightning damage

Condition:

[/sblock]
[/sblock]
 

[sblock=Varak]
Your attack kills WF 62 & 63 (AO48 & AN49). I believe this allows you to trigger Whirling Lunge right? [/sblock]
 

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