renau1g
First Post
In Pathfinder characters don't die at the drop of a hat anymore...and low-level combat is still substantially quicker than 4e combat. I also find the absence of simple classes for someone who just wants to try the game or play casually or even someone not very interested in tactics is a total failure on 4e's part in drawing in new gamers. Well my players got up to level 5 and the game just felt sor of monotonous to us and combat took up way too much of our alloted game time. Right now my brother has started running Pathfinder and it's a breath of fresh air, where we actually progress through the story at a reasonable pace. But again this is all subjectively my feelings.
It's unfair to compare the combat's of Pathfinder vs 4e as they are usually far different animals. Many PF combats have a single monster, at least in the Kingmaker modules that I purchased, whereas 4e tends towards 4+ enemies at a time. I actually find it boring when we all get jazzed up for combat, we all roll init, then the barbarian charges in and in one hit kills the enemy. It's so anti-climatic. Again, maybe that's me, but 4e low-level combat is very deadly. I've had no problem killing PCs in that system, monster just need to "focus-fire" which is a very basic strategy even most unintelligent monsters would know. If all 5 monsters hit the PC in a round (not hard to do), they will almost certainly be ko'd.
I also enjoy a story, but if I didn't want a challenging combat system I'd likely not play D&D and just sit around and do some collaborative story-telling with the DM.