Review 6 b
(16 pp)
Str 10 0,0
Dex 12 +1, 2
Con 14 +2, 4
Int 14 +2, 4
Wis 16 +3, 6
Cha 10 0,0
right
(0 pp) Attack +0, Defense +0
right
(15 pp) Toughness +7
Fort +5, 3
Reflex +7, 6
Wil +9, 6
Toughness is paid in another section, abilities are added to bonus
(16 pp) Acrobatics 8, Drive 8, Investigate 8, Notice 8, Profession: Officer 8, Search 8, Sense Motive 8, Survival 8
right
(22 pp) Acrobatic Bluff 1, Attack Focus (Melee) 5, Attack Focus (Ranged) 5, Benefit: Security Clearance 1, Elusive Target 1, Evasion 1, Improved Block 1, Improved Disarm 1, Jack of All Trades 1, Precise Shot 1, Takedown Attack 2, Track 2, Weapon Bind 1
23 points
Battle Suit:
(8 pp) Body Armor: Device 2 (Hard to Lose), Protection 5
Motorcycle:
(53 pp)
Device 13 [60 pts] (49) (hard to lose; Power Feat: Restricted (only people wearing 'linked' body armor)
(4) Communication 4 (radio, 1 mile)
(9) Vehicle: Str 15, Speed 5, Defense 10, Toughness 8, Size Medium (Power Feat: Alt Power)
(42) AP (Linked): Leaping 3 (3), Protection 5 (10), Speed 1 (1), Deflect 5 (10), Enhanced Str +10 (10), Super-Senses 8 [darkvision, direction sense, distance sense, infrared, radio, time sense, track 2] (8).
(5) Plasma 5
--------------
My take on your powers:
Feat: Equipment 2 (+5 armor suit with special links for device)
Device (Power Armor) (Hard to loose) 10 (40)
Leaping 3 (3)
Protection 5 (Impervious bonus to armor suit only) (5)
Speed 1 (1)
Deflect 5 (10)
Enhanced Str +10 (10)
Super-Senses 8 [darkvision, direction sense, distance sense, infrared, radio, time sense, track 2] (8)
Plasma Control 5 (10)
Unused (3)
AP (1)
(4) Communication 4 (radio, 1 mile)
(2) Vehicle: Str 15, Speed 5, Defense 10, Toughness 8, Size Medium
(1) Feature: Restricted to users with armor suit with special links.
(33) unspend (you could buy hidden weapons or a force fiels for the rider...)
Total Cost: 43 PP
Abilities 16 + Skills 16 (64 Ranks) + Feats 25 + Powers 41 + Combat 0 + Saves 15 – Drawbacks -0 = 113pp
suggested changes:
no attak focus but attack bonus +5 -> same effect
buy defense 11 -> Hits defense PL cap =22 PP
Abilities 16 + Skills 16 (64 Ranks) + Feats 15 + Powers 41 + Combat 32 + Saves 15 – Drawbacks -0 = 135pp
You don't reach your offensve caps. I suggest lowering saves and buying Feats: Attack Specialization (Plasma Control) and Attack Specialization (Unarmed)
Your character will be better at defense than toughness and your attacks more accurate than powerful.