gamerprinter
Mapper/Publisher
Huh?
Wow, our group of five members never get to fight just one monster in encounters in our PF game (nor 3.5 for that matter) - where does this idea come from, that that's the idea behind CR? Unless a random encounter generates a single monster, almost every combat scenario are group encounters is more individuals than consisting in the party. Its almost always 2:1 in ratio between opponents vs. the PC party ALWAYS, with one bad ass that's about half the party in equivalent CR, with a bunch of minion like guys about half as tough as any in the party.
Nobody told us, we're only supposed to fight one monster, things would be much simpler if that were true.
In fact both PF and Trailblazer fervently recommends to never make CR just one monster - where is this CR as one monster even mentioned, never heard that concept before!?
GP
'4 PCs beating on one monster until it dies' idea behind CR.
Wow, our group of five members never get to fight just one monster in encounters in our PF game (nor 3.5 for that matter) - where does this idea come from, that that's the idea behind CR? Unless a random encounter generates a single monster, almost every combat scenario are group encounters is more individuals than consisting in the party. Its almost always 2:1 in ratio between opponents vs. the PC party ALWAYS, with one bad ass that's about half the party in equivalent CR, with a bunch of minion like guys about half as tough as any in the party.
Nobody told us, we're only supposed to fight one monster, things would be much simpler if that were true.
In fact both PF and Trailblazer fervently recommends to never make CR just one monster - where is this CR as one monster even mentioned, never heard that concept before!?
GP
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