Dragonhelm
Knight of Solamnia
I'm sure that many of us have played at some point or another in the world of Greyhawk. This was Gygax's world, home to some of the greatest classic dungeons in D&D. It is for that nostalgia factor that we hold it in such high regards.
Yet as time has gone on and the hobby has evolved, I have to wonder if it still holds up all these years later.
One of the questions I ask is why WotC would ever want to re-release Greyhawk. They might get some sales based on nostalgia, but what really sets it apart enough to draw in a new crowd? My fear on this is that, as a generic setting, it will be outshone by other generic settings, most notably the Realms. It doesn't offer the wide range of cultures that other settings do. There's nothing geographically or culturally that really sets it apart.
But what of the classic dungeons? My guess is that they'd rather release those in books like Tomb of Horrors. Rather than put out a setting about dungeons, put out books on dungeons.
Does GH need reinvention? I would say yes. It needs to be set apart somehow.
I don't know what Greyhawk needs, or how to make it more relevant to the modern-day gamer. I wish I did. I would hate to just see it fade away, yet that seems to be what's happening. Should it be another continent on the same planet as the Realms? Does it need a makeover?
Thoughts?
Yet as time has gone on and the hobby has evolved, I have to wonder if it still holds up all these years later.
One of the questions I ask is why WotC would ever want to re-release Greyhawk. They might get some sales based on nostalgia, but what really sets it apart enough to draw in a new crowd? My fear on this is that, as a generic setting, it will be outshone by other generic settings, most notably the Realms. It doesn't offer the wide range of cultures that other settings do. There's nothing geographically or culturally that really sets it apart.
But what of the classic dungeons? My guess is that they'd rather release those in books like Tomb of Horrors. Rather than put out a setting about dungeons, put out books on dungeons.
Does GH need reinvention? I would say yes. It needs to be set apart somehow.
I don't know what Greyhawk needs, or how to make it more relevant to the modern-day gamer. I wish I did. I would hate to just see it fade away, yet that seems to be what's happening. Should it be another continent on the same planet as the Realms? Does it need a makeover?
Thoughts?