StreamOfTheSky
Adventurer
I'm an unfair DM when it comes to monk. I'll let a casual gamer mix these things as if I forgot my own stance, but fight viciously against a power gamer who wants to do the same.
I wasn't originally an optimizer/powergamer, but i have godawful luck, and hate being useless in combat or other encounters because of bad rolls. So I started finding ways to "make my own luck" or amass such a high bonus in something like say...bull rushing...that success or failure was no longer the question, only "by how much do I succeed?" (in the case of bull rush, affecting how far back I can send someone).
It really pisses me off when I see DMs treat casual gamers and power gamers differently. Most of those same DMs would never give me free rerolls when I rolled poorly. Moreso, I think precedent is important. On minor points I won't mind so much, or campaign-tailored things to make a character vision easier to work with... but either something is overpowered or it's not. You can't just hand the party sorcerer a "gun" that does 2d8 base damage, has a massive range increment, and free action reload and claim it's balanced because "she's a spellcaster, any round she uses that, she's gimping herself" (I had a DM do this very thing in a game).
/rant