Creature Catalogue Overhaul Project Revisited

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Kupuk
Climate: Arctic (Great Glacier)
Freq: Rare
Org: Solitary or Pack
Active Time: Any
Diet: Carnivore
Int: Semi (2-4)
Treas: Nil
AL: N
No Appearing: 1 or 4-16
AC: 4
MV: 9, Sw 15
HD 5
THAC0: 15
No Attacks: 3 or 1
Dmg: 1-4/1-4/1-8 or 1-12
SA: Tail Strike
SD: see below
MR: see below
SZ: M (6’ long)
ML: 16
XP: 420

Trustworthy, dependable, and easily domesticated, the dog-like kupuk is one of the most valuable creatures to the tribes of the Great Glacier, both as a pack animal and a loyal companion.

The kupuk has a thick body and the hairless, leathery hide of a walrus, colored an, dull yellow, or light gray

Combat: Kupuk are as vicious towards their enemies as they are loving to their friends. They can attack with their claws and bite, but prefer to lash at opponents with their tails., inflicting 1-12 hp of damage with the retractable spike in their tail tip, assuming they can maneuver to position their opponents behind them. A successful tail-lash is followed by a loud howl, with the kupuk raising its muzzle triumphantly toward the sky.

Kupuk are particularly fierce when protecting their eggs or pups. In such situations, they kupuk whips itself into a frenzy gaining a +1 to attack and damage rolls The bonus remains in effect until the opponent is killed or withdraws.

Kupuk are immune to all ill effects of cold, including cold-based spells and magically generated cold effects (such as white dragon’s breath).
 

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For starters, the beast type is no more, so magical beast seems the best fit.

Multiattack seems a no-brainer for one of its two feats.
 



Sounds good. Added to Homebrews.

Why does it have "4 at 10 ranks (Hide, Listen, Spot, Swim?)" listed with its skills?

As an Int 2 5HD Magical Beast it should have 8 skill points, probably divided between Listen and Spot.

Give it Track as a bonus feat with a racial bonus to Track by scent, like a Wolf?

Oh, and since the original was Semi-Intelligent, how about giving it Int 4?
 

I'm not sure where I came up with those skill ranks. :confused: The parenthetical skills were those possessed by the 3e version.

Int 4, Track (B), and racial bonus on tracking all appeal.
 

I'm not sure where I came up with those skill ranks. :confused: The parenthetical skills were those possessed by the 3e version.

Int 4, Track (B), and racial bonus on tracking all appeal.

Well with Str 16 and the +8 Swim speed bonus it doesn't need any ranks in Swim.

The standard +4 racial bonus for Survival checks to Track by scent?

Why do they have a Hide skill? I don't see anything in the original suggesting they're stealthy. Considering their Swim speed, I would think they'd mainly eat clams and fish (many arctic fish are very slow swimmers, 'cause their metabolisms are so slow, so the Kupuk shouldn't have much trouble catching them with its 30 ft. Swim).

Still, if we make them sneaky I would just give them a racial bonus in snowy or rocky terrain due to their pale grey-yellow Hide. maybe a +6? They don't sound as well camouflaged as a polar bear.

4 ranks each in Listen and Spot?

That makes:

Skills: Listen +5, Spot +5, Survival +1* [+5 track by scent], Swim +11
 




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