So the PCs are in P1 King of the Trollhaunt, just wandered into the Briar Hags chamber (just before they get to Skalmad’s Throne Room). They have a chat with Briar Hag, disguised as a mushroom tending prisoner, they know something’s up but can’t roll anything above a 10- still good role-play, and the PCs are doing the right thing.
The Briar Hag talks a while till some of the PCs relax and then attacks and catches a few of them by surprise, at the same time 5 Boneshard Skeletons (Large) drop out of the Cages about the room- repeated low rolls from the PCs had failed to elicit much info about the Skeletons.
The surprise round takes a little while to play out and then we get into Round 1 proper- the Fighter uses Come & Get It drags in 3 of the 5 Boneshards and hits plenty, he action points and Scattering Blows them and now all three are just above bloodied.
The other two Boneshards wander over to join the fun.
The Wizard drops something nasty in and bloodies one of the Boneshards- who does his Boneshard Burst (Close Burst 3) and seven attacks- which bloodies another of the Boneshards- who does his Boneshard Burst thing and seven more attacks…
Then the Cleric heals her allies up- the Mage has taken a real beating after all the Necro Bursts- then unleashes Mantle of Glory and bloodies another of the Boneshards in the process, cue Boneshard Burst again with six or seven targets.
Then, for good measure, goes for the Action Point and Turns Undead, which results in one of the Boneshard’s expiring- cue Boneshard Burst, another becoming bloodied- cue Boneshard Burst, and the above two attacks (even with the Resist 10 Necro) killing yet another of the Boneshards- cue Boneshard Burst…
Which in turn…
Bloodies a Boneshard- cue Boneshard Burst.
It was either awesome, or terrible; if we had been watching this on some animated style game table it would have been stupendous. As it was it was… a little monotonous, although for the PC Mage who was crouched in the middle of it trying to survive it was a little more exciting. The Fighter with Resist 10 Necro just stood in the middle of the waves of necrotic destruction doing his happy dance.
With the other PCs doing their bit, I’d say there were 60-80 attack rolls to make, and it got a little confused more than once with Boneshard Bursts being put on hold until we resolved the last Burst etc.
Madness.
The PCs thought they had the fight won after, particularly as they had also quickly taken down the Briar Hag (after the Rogue Crit followed by a Critical Opportunity- and other attacks) that but because they had done so well I brought in the Grell Philosopher and some of his Grimlock friends, oh and the other Briar Hag of course.
Anybody else had this before…
The Briar Hag talks a while till some of the PCs relax and then attacks and catches a few of them by surprise, at the same time 5 Boneshard Skeletons (Large) drop out of the Cages about the room- repeated low rolls from the PCs had failed to elicit much info about the Skeletons.
The surprise round takes a little while to play out and then we get into Round 1 proper- the Fighter uses Come & Get It drags in 3 of the 5 Boneshards and hits plenty, he action points and Scattering Blows them and now all three are just above bloodied.
The other two Boneshards wander over to join the fun.
The Wizard drops something nasty in and bloodies one of the Boneshards- who does his Boneshard Burst (Close Burst 3) and seven attacks- which bloodies another of the Boneshards- who does his Boneshard Burst thing and seven more attacks…
Then the Cleric heals her allies up- the Mage has taken a real beating after all the Necro Bursts- then unleashes Mantle of Glory and bloodies another of the Boneshards in the process, cue Boneshard Burst again with six or seven targets.
Then, for good measure, goes for the Action Point and Turns Undead, which results in one of the Boneshard’s expiring- cue Boneshard Burst, another becoming bloodied- cue Boneshard Burst, and the above two attacks (even with the Resist 10 Necro) killing yet another of the Boneshards- cue Boneshard Burst…
Which in turn…
Bloodies a Boneshard- cue Boneshard Burst.
It was either awesome, or terrible; if we had been watching this on some animated style game table it would have been stupendous. As it was it was… a little monotonous, although for the PC Mage who was crouched in the middle of it trying to survive it was a little more exciting. The Fighter with Resist 10 Necro just stood in the middle of the waves of necrotic destruction doing his happy dance.
With the other PCs doing their bit, I’d say there were 60-80 attack rolls to make, and it got a little confused more than once with Boneshard Bursts being put on hold until we resolved the last Burst etc.
Madness.
The PCs thought they had the fight won after, particularly as they had also quickly taken down the Briar Hag (after the Rogue Crit followed by a Critical Opportunity- and other attacks) that but because they had done so well I brought in the Grell Philosopher and some of his Grimlock friends, oh and the other Briar Hag of course.
Anybody else had this before…