Scurvy_Platypus
Explorer
RE: Monster Builder, listen if I cant set up an encounter without using a proprietary tool that I have to pay for monthly then I dont want to be bothered.
Totally with you. I don't have and don't plan on ever having a DDI account.
Setting up and converting an adventure from one edition to 4E is not as simple as hand waving if you want to retain the feel AND structure of the original source material. If so much flat out had waving is required then as I said before what's the purpose of converting the adventure in the first place.
Hmmmm. "Structure" of the original source material.... that's a bit shaky. Mainly because previous editions have had a different structure. For example, AD&D relied on characters getting XP for gold. Lots of GMs houseruled that out, and it produced much slower leveling games. When 3E rolled around, lots of people pitched a fit because 3E revised the monster XP to push it back to the roughly expected leveling times; lots of people felt that the leveling rate was "insane" and "videogamey".
You don't have to handwave massive amounts, but some is required, yes. What's the point of converting an adventure in the first place? It's fun, there's still a rough structure given you might simply need to adjust it some (or a lot depending on the adventure).... there's a number of reasons for it.
But this goes back to the crux of my point. With 4E I'm not able to use pre-existing material from older editions easily. You can be dismissive of it if you want to but I'm not talking out of the side of my neck here. I've ACTUALLY TRIED TO DO IT. and it sucked.
Hmmm. I think it's actually a middle ground: you can use a fair amount of pre-existing material relatively easily. Some stuff is going to be harder than others.
For example, some of the stuff out of Ptolus requires some serious reworking. This happens in part because of the reliance and expectation on certain types of magic/spells, some because the encounters in 3.x are very static and rely on few creatures, whereas 4E expects a significantly greater mobility and groups of stuff.
Having been on the converting end myself, I'd say it's a mixed bag. It's really helpful if you've got a good mastery of one of the systems. On my end, I've got a decent enough grasp of many of the monster/encounter building aspects of 3.5, so I can then turn around and rely on stuff like Page 42 from 4E and other bits to try and reproduce a rougly similar experience.
I think you're kinda wandering into edition war territory. To keep this relevant to the OP, I'd say that a number of your points kind of feed back into some of what's been said before: WotC has dropped the ball on a number of occasions. Given their position (800 lb gorilla) there's no way that they're not going to take flak for that ball-dropping.
And they shouldn't be let off the hook.