Rel
Liquid Awesome
It'll be a while before I'm regularly GMing again but I'm considering doing a "Reverse Dungeon" type of thing where the PC's are the Bad Guys and they are motivated (internally or externally) to establish a Lair of some kind from which to launch attacks on the Kingdom of Good Guys. The last time we did something like this was over 15 years ago and it failed pretty spectacularly due to each of us (I was a player in that campaign) taking the opportunity to play an evil character as being completely selfish and not working together as a party very well. Also we had no particular allegiances or ties outside the party and so whenever we encountered a situation that was difficult, we'd just pack up and go someplace else. We've all apologized to our GM countless times for this since. 
I feel pretty confident that we'd matured a tad since our early 20's and I believe I can overcome the problems we experiences with this scenario the last time. I'm curious as to whether the fine folk of ENWorld have experiences or ideas they might share about this concept.

I feel pretty confident that we'd matured a tad since our early 20's and I believe I can overcome the problems we experiences with this scenario the last time. I'm curious as to whether the fine folk of ENWorld have experiences or ideas they might share about this concept.