WoD MMORPG Trailer

Obviously, this trailer is a promotional product.
If it manages to communicate something fresh/new on some established product identity (in this case the inspirational value of some spectacle) it can enhance interest by a great deal.

It is done well but not so well as the WoW launch trailer. IMO, the part most impressive of the WoD trailer is the city at the very beginning but ironically it seems they ripped off the Underworld movie trailer. After that point there is too much going on but in a rather static way. Why didn't they add more animation?
 

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So aside from the bewb in the picture, I saw nothing interesting. It's not telling me much about the game other than it's about vampires in a modern setting. No gameplay demo, no graphics demo, no indication that it's even a MMORPG.

Probably something I'll skip but twilight lovers everywhere will fall all over themselves to get a chance to play a game with vampires in it.
 

I gotta admit. It looks freaking cool, but is this White Wolf's exit from Table Top Role Playing?

I agree it looks pretty interesting and I will be fascinated to see how the Online game works out. That being said, it si obvious to me that you can have parallel paths for an intellectual property. After all, AD&D did not stop Table Top publishing despite the great success of Baldur's Gate.

If I recall correctly, this is even based on the Masquerade (the older, out of print game) and not the current edition; this should further reduce any competition between computer and print avenues.
 

That being said, it si obvious to me that you can have parallel paths for an intellectual property. After all, AD&D did not stop Table Top publishing despite the great success of Baldur's Gate.

Yes, but that's not how WW has been publishing products for 2ish years. This past GenCon, WW had nothing to sell. They publish PDF products and release them as print if they have enough buyers. Don't get me wrong, doing PDF first and print compendiums is a smart business move (I do it myself). But it does suggest that they are decreasing down to ... my size. They use to release a new WoD setting every year. They didn't this year and the one before was here and gone before most knew it. Then their new product is the MMORPG. That tells me they're moving on from table tops to MMOs all together.

I don't mean to sound fearful, I'm not. I'm sad. WW was the company that got me back into role playing after leaving it as a kid. So it saddens me to see them move on.
 

I think it's a nice theory, but I don't believe it. As long as the WoD is a company, and not a bunch of hobbyists, the WoD book department is going to have to support itself. It may not involve churning out an endless stream of supplements-The Complete Mokole, etc.--but the supplements they do produce are going to have to sell.

Well yes, supplements should sell to justify the investment, but we actually don't have our rent money dependent on their sales. That is a game-changing shift, no pun intended. Jess is quite correct on that one; she got it direct from us.

So aside from the bewb in the picture, I saw nothing interesting. It's not telling me much about the game other than it's about vampires in a modern setting. No gameplay demo, no graphics demo, no indication that it's even a MMORPG.

That trailer is the one shown at the Grand Masquerade. It's basically a "pre-trailer": it was shown to our fans who showed up to New Orleans. We haven't released it to most of the sites that would gladly run it; this is essentially a sneak peek, that was aimed at a roomful of people who'd come to New Orleans to play games about vampires and werewolves and changelings and the like for the weekend. No offense meant, but it wasn't meant to deliver any of the things you were looking for. It was a sneak peek following some words of explanation by Chris McDonough, and there ya go.

It is done well but not so well as the WoW launch trailer.

To be fair, we haven't even started on a launch trailer yet.
 
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I don't mean to sound fearful, I'm not. I'm sad. WW was the company that got me back into role playing after leaving it as a kid. So it saddens me to see them move on.

I agree. White Wolf really did bring a bold and different vision to role-playing games (and had a very fascninating world). But perhaps the MMORPG will give them a cash flow that amkes it easier to focus on fewer and higher quality Table-top products?
 

Probably something I'll skip but twilight lovers everywhere will fall all over themselves to get a chance to play a game with vampires in it.

Man, that's unfair to Vampire... I played some very good Vampire and Mage games in their second incarnation and the tone was very different from Twilight.

There wasn't romance... terror was all around.

And Vampires didn't shine on sunlight... :P
 

Yes, it changed how I viewed roleplaying games. It took me from going down into a dungeon, finding an orc, taking its stuff, and collecting xps to running stories with NPCs that had personality and their own agendas.
 

I was always more interested in the Werewolf side of things, so I hope to see some of that. This is probably the first MMO I've ever had a genuine interest in.
 

Probably something I'll skip but twilight lovers everywhere will fall all over themselves to get a chance to play a game with vampires in it.
You better hope you have the Inspiring merit or some really amazing Theban to get me that willpower you owe me, because I just spent 4 willpower resisting rage frenzy at that awful Twilight remark. >.> WW has established a game in which vampires are dreadful, raging monsters underneath a fragile venier of socio-political posturing and maneuvering and are based on a far more classical and (dare I say it?) respectable collection of vampire lore than anything Stephenie Meyer wrote.

I love me some WW gaming, and it is my most sincere hope that CCP provides something more playable than Eve without wrecking good lore and an amazing power structure. Blizzard set the bar on what is expected from an mmo (opinions may differ, but revenue numbers speak louder than opinions), and I think WoD has a lot of opportunity to bring something new and unique in gaming mechanics to the mmo industry. I look forward to seeing CCP crystalize and preserve that unique set of gaming mechanics as they create a product that has the potential to compete with WoW without trying too hard to be exactly like it.
 

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