Converting Monsters from Dungeon Magazine


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They're done then.



Yes, but some of those are pretty horribly, such as ties promoting Playghoul, the magazine for the discerning Undead gentleman (*shudder*).

Breaking's about all they're good for. ;)
Naw, undead aren't usually biophiliacs. Some necromancers, on the other hand....

Best I can do for wraith templates is the sidebar for the dread wraith sovereign in the Advanced Bestiary by GRR.
 

Hellwasps are mindless magical beasts, at least in small numbers. I'm sure there are other examples if we look.



It needs the Blind SQ as well, going by the original text.

I'd also like to increase the bite damage from 1d4. Preferably 2d4 or 1d8.
Hellwasp swarms "originate" as vermin, though, so truly mindless works better for them.

I can agree with blind and increased damage, too. Any other way to make these slightly more interesting?
 

Hellwasp swarms "originate" as vermin, though, so truly mindless works better for them.

I can agree with blind and increased damage, too. Any other way to make these slightly more interesting?

The "-3 to opponents’ surprise rolls" suggests excellent stealth. Maybe they have camouflage, blending in to the slimy walls of the Morkoth's tunnels?
 

The "-3 to opponents’ surprise rolls" suggests excellent stealth. Maybe they have camouflage, blending in to the slimy walls of the Morkoth's tunnels?

+4 racial bonus on Hide and Move Silently, with Hide improving to +8 in underwater tunnels?
 

That Hide bonus seems good, and based on "They lurk at bends in the tunnels and sense the vibrations of approaching prey." I'd give them tremorsense, in addition to or instead of blindsight.
 

It seems we had a similar situation before, and I cannot remember what we found. I want to say we found that tremorsense could apply to creatures in contact with the water, but can't remember where I found that.

<Shade begins hunting...>
 

+4 racial bonus on Hide and Move Silently, with Hide improving to +8 in underwater tunnels?

I'd prefer a bigger Hide bonus in a tunnel, like +12.

I wasn't going to go for a Move Silently racial bonus, since I imagine these eels lying motionless while waiting for prey, but have no objection to it.

As for the tremorsense/blindsense/blindsight question, I favor just a bit of blindsight.
 

I'd prefer a bigger Hide bonus in a tunnel, like +12.

No problem.

I wasn't going to go for a Move Silently racial bonus, since I imagine these eels lying motionless while waiting for prey, but have no objection to it.

It thought they were barracudas, not eels. :confused:

As for the tremorsense/blindsense/blindsight question, I favor just a bit of blindsight.

Here was our previous "underwater tremorsense" justification:

Tremorsense (Ex): A jellyfish swarm can detect and pinpoint any creature in the water within 30 feet.
 

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