Aeolius
Adventurer
You can't STOP me from roleplaying when I play chess...
Just the other day, my 12-year old daughter said "Dad, you're the only person I know that mades sound effects while driving."
You can't STOP me from roleplaying when I play chess...
Never heard of it or her before....I am referring to the indie RPG written by Robin Laws.
I personally haven't noticed this feature of 4e. The PCs do very different things both in combat and out of it, and my players are constantly making choices about the growth of their PCs, in terms of feat, power and skill selection and retraining as they level their PCs, establishing the in-game basis for their pending Paragon Paths, etc.
I'd be interested to hear more about the actual play that has led to you having the opposite experiences. My most recent actual play post of a 4e session is here.
Sure, in theory there are no barriers. But in reality, it's different.
<snip>
Playing DnD-type games requires a massive commitment of time and energy
Ok. Noted.I admit I never quite understood the "a 4e character is forced to improve in all their skills" kerfuffle.
I don't see any point in arguing such a plainly self-evident truth.One could argue that by 4e, skills were finally brought in line with other character elements, and pegged directly to level (along with customization options).
If you can only see the taste element of that and can't see the other huge differences, then yeah, you won't be able to see where we are coming from.Automatically gaining the ability to swim better is bad, but automatically gaining the ability to survive being run through with a lance or surviving a disintegration ray isn't? I can understand that as a matter of taste, but that's because taste isn't subject to reason (and shouldn't be).
If you can only see the taste element of that and can't see the other huge differences, then yeah, you won't be able to see where we are coming from.
Frankly, that's why RCFG has weapon skills.
OTOH, that you automatically got better with a bohemian ear spoon is unlikely to enter into game events .
RC
My next character is so going to use a bohemian ear spoon (1d1-1 damage).
Shadzar, I think by HeroQuest you may be meaning the boardgame(? board-based RPG) of that name, whereas I am referring to the indie RPG written by Robin Laws. A lot of people regard it as a leading example of story-promoting roleplaying design. And its action resolution mechanics and encounter building guidelines resemble 4e skill challenges and encounter building guidelines in many respects. (This resemblance has been further consolidated by Robin Laws' role in authoring DMG2, but predates that particular rulebook.)
Robin Laws is a man. He's written many RPG books and articles.Never heard of it or her before....