Converting Monsters from Polyhedron Magazine

Hmmm, Str 12, Dex 12, Con -, Int 5, Wis 13, Cha 12, +1 NA? Could work, though I might like Dex 14, 0 NA better.

I'd go with fire resistance 5 for conformity's sake.

They've got the same claw damage as AD&D ghouls, so giving them the same Strength (which is 13, not 12) in 3E makes sense.

I prefer Dex 14 and no natural armour as well.

That makes something like this:

Bereginya
Medium Undead (Aquatic)
Hit Dice: 3d12 (19 hp)
Initiative: +2
Speed: 20 ft. (4 squares), swim 30 ft.
Armor Class: 12 (+2 Dex), touch 12, flat-footed 10
Base Attack/Grapple: +2/+3 [+2/+7 with Improved Grapple]
Attack: Bite +3 melee (1d4+1)
Full Attack: Bite +3 melee (1d4+1) and 2 claws +1 melee (1d3)
Space/Reach: 5 ft./5 ft.
Special Attacks: Create spawn, enfeebling gaze, improved grab
Special Qualities: Darkvision 60 ft., fire resistance 5, undead traits, +2 turn resistance
Saves: Fort +1, Ref +3, Will +4
Abilities: Str 13, Dex 14, Con –, Int 5, Wis 13, Cha 12
Skills: 6
Feats: 2 Multiattack [plus Improved Grapple?]
Environment: Temperate aquatic
Organization: Solitary, gang (2-4), or pack (3-8 plus 0-1 greater bereginya)
Challenge Rating: 1
Treasure: None
Alignment: Always neutral evil
Advancement: 4 HD (Medium)
Level Adjustment: —

Bereginya speak the languages they spoke in life (usually Common).
 

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Since Str 12 and 13 have the same bonus, I can't see much of a difference from that argument, really (and we usually take damages to be base damage dice, not necessarily Str indicators). Anyway, looks good enough. Ready to move to the gaze?
 

Added to Homebrews.

Improved Grapple would have to be a bonus feat, and is probably unnecessary since we're giving 'em improved grab. If we really need to improve the grapple modifier, I'd prefer a racial bonus.
 


Since Str 12 and 13 have the same bonus, I can't see much of a difference from that argument, really (and we usually take damages to be base damage dice, not necessarily Str indicators). Anyway, looks good enough. Ready to move to the gaze?

Well mostly it's because I preferred the idea of an Undead having 13s in its stats, but Str 13 is also a handy prereq for some feats.
 

Added to Homebrews.

Improved Grapple would have to be a bonus feat, and is probably unnecessary since we're giving 'em improved grab. If we really need to improve the grapple modifier, I'd prefer a racial bonus.

Dang it, I keep on forgetting that silly Improved Unarmed Strike prerequisite. They should just say any creature with a natural weapon that does lethal damage is considered to have Improved Unarmed Strike.

I slightly prefer a bonus feat Improved Grapple over a racial bonus, but frankly it makes little difference to me.

Gaze now!
 


I definitely prefer the racial bonus, too.

Str 13 is fine for the prereqs, then. You're thinking something like Power Attack? Kind of fits, I guess.

I guess the gaze should be an active one, like the vampire...
 


I definitely prefer the racial bonus, too.

Str 13 is fine for the prereqs, then. You're thinking something like Power Attack? Kind of fits, I guess.

I guess the gaze should be an active one, like the vampire...

That's all OK by me. How's this for the gaze(s)?

Enfeebling Gaze (Su):
Once per day, a bereginya can weaken a single opponent just by looking onto his or her eyes. This is similar to a gaze attack, except that the bereginya must use a standard action, and those merely looking at it are not affected. Whoever the bereginya targets must succeed on a DC X Fort save or instantly take a penalty to Strength as though they had been struck by a ray of enfeeblement spell (caster level equals bereginya's HD; a typical bereginya's enfeebling gaze is CL 3rd and imposes a 1d6+1 Str penalty for 3 minutes). The ability has a range of 30 feet.

Biting Gaze? (Su): Three times per day, a greater bereginya can strike a single opponent with waves of evil power just by looking onto his or her eyes. This is similar to a gaze attack, except that the bereginya must use a standard action, and those merely looking at it are not affected. Whoever the bereginya targets must succeed on a DC X Fort save or be affected as though by an eyebite spell (caster level equals greater bereginya's HD). The ability has a range of 30 feet.
 

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