Cleon
Legend
Hmmm, Str 12, Dex 12, Con -, Int 5, Wis 13, Cha 12, +1 NA? Could work, though I might like Dex 14, 0 NA better.
I'd go with fire resistance 5 for conformity's sake.
They've got the same claw damage as AD&D ghouls, so giving them the same Strength (which is 13, not 12) in 3E makes sense.
I prefer Dex 14 and no natural armour as well.
That makes something like this:
Bereginya
Medium Undead (Aquatic)
Hit Dice: 3d12 (19 hp)
Initiative: +2
Speed: 20 ft. (4 squares), swim 30 ft.
Armor Class: 12 (+2 Dex), touch 12, flat-footed 10
Base Attack/Grapple: +2/+3 [+2/+7 with Improved Grapple]
Attack: Bite +3 melee (1d4+1)
Full Attack: Bite +3 melee (1d4+1) and 2 claws +1 melee (1d3)
Space/Reach: 5 ft./5 ft.
Special Attacks: Create spawn, enfeebling gaze, improved grab
Special Qualities: Darkvision 60 ft., fire resistance 5, undead traits, +2 turn resistance
Saves: Fort +1, Ref +3, Will +4
Abilities: Str 13, Dex 14, Con –, Int 5, Wis 13, Cha 12
Skills: 6
Feats: 2 Multiattack [plus Improved Grapple?]
Environment: Temperate aquatic
Organization: Solitary, gang (2-4), or pack (3-8 plus 0-1 greater bereginya)
Challenge Rating: 1
Treasure: None
Alignment: Always neutral evil
Advancement: 4 HD (Medium)
Level Adjustment: —
Bereginya speak the languages they spoke in life (usually Common).