It is a slightly changed conversion of an adventure from the 3.0 starter box.Yes what is with the hole? Do you plan for another grouping of rooms?
I was wondering WD - the randomness of the encounter layout and such screams old D&D to me. How about doing a random dungeon with random encounters and we advance as we go down.
Just roll up the room right before we enter. And then we have at it. Now it would take way to long to advance in pbp quickly unless you wish to implement the TIME XP chart like the one from the LPF. Then we would only need about half the regular encounters.
I was almost hoping this game was coming to a close with so much on my plate. But I like the whole old school idea if you go that way count me in. You can add in RP rooms and rooms to help along with the whole dwarves gone missing mystery we have already.
HM
Already made a new map. But I think it is random and old school enough for HMI didn't say that! I just think it'd be more fun to see what kind of good stuff we can get from WD's brain instead of his dice.![]()
But I'm scarred of WD's brain.He TPK'ed us once remember.
HM
The way I remember it, that wasn't his fault at all! Just some extraordinarily bad rolls right in a row.![]()
Fabhal's good to go.
Where are we XP wise? I'm really feeling that level of Cleric I took (and the change to my ability scores to accommodate it) back when we didn't have one in the party . . . Getting a level (or two) of Fighter under my belt will ease that pain somewhat.