Special Conversion Thread: Microscopic Monsters

OK, thanks!

Updated.

I'm thinking we need to boost the HD for the swarm. It's too close to an individual. Bat swarms have 3 HD...how about boosting this likewise?
 

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OK, thanks!

Updated.

I'm thinking we need to boost the HD for the swarm. It's too close to an individual. Bat swarms have 3 HD...how about boosting this likewise?

Ahem...

A swarm of Gonyaulax ought to have more than 1 Hit Dice if an individual has 1 (or 1/2) HD. How about 13 Hit Dice, for the sake of argument?

*SNIP*

The DC assumes we make the swarm 13 Hit Dice like I suggested.

Also, I suggested the individuals Gonyaulax have:

Are we doing an individual version too? Something like:

Giant Gonyaulax
Tiny Ooze (Aquatic)
Hit Dice: 1/2d10 (2 hp)
Initiative: +0
Speed: Swim 30 ft. (6 squares)
Armor Class: 13 (+2 size, +1 natural), touch 12, flat-footed 13
Base Attack/Grapple: +0/-8
Attack: —
Full Attack: —
Space/Reach: 2 1/5 ft./0 ft.
Special Attacks: Blinding flash, poison
Special Qualities: Blind, blindsight 60 ft., ooze traits
Saves: Fort +3, Ref +0, Will -5
Abilities: Str 2, Dex 10, Con 10, Int —, Wis 1, Cha 1
Skills: Swim +8
Feats: —
Environment: Any aquatic
Organization: Solitary, cluster (2-20) or bloom (20-400)
Challenge Rating: x
Treasure: None
Alignment: Always neutral
Advancement: —
Level Adjustment: —

The 1/2 HD Tiny version is based on the 1 HD Small sample in the original.
 


Much better.

Not much needs changing for a 13 dice version:

Hit Dice: 13d10 (71 hp)
Saves: Fort +8, Ref +3, Will -2

The swarm damage is rather low for a 13 HD swarm, but they mainly kill their enemies with their poison so I have no problem with that.

Got those already. Scroll to the bottom of the swarm entry. ;)

I don't remember that being there. You didn't slip it in behind my back , did you? :p
 


My moniker is "Shade"...what do you expect? :cool:

Updated.

A cool site to spurn the searing sun, of course. :)

The Swarm should have Reach 0.

The Swarm still have a 1HD creature's Distraction and Blinding Flash DC, both should increase to DC 16.

A 1-foot sphere of water weighs ~32 pounds, call it 10-30 pounds for a Gonyaulax?
 



Sounds good. Updated.

Ceratium
FREQUENCY: Common
NO. APPEARING: 2-12
ARMOR CLASS: 6
MOVE: 15.
HIT DICE: 1-2
% IN LAIR: 0
TREASURE TYPE: Nil
NO. OF ATTACKS: 1
DAMAGE/ATTACK: 2-5
SPECIAL ATTACKS: Nil
SPECIAL DEFENSES: Nil
MAGIC RES.: Standard
INTELLIGENCE: Non-
ALIGNMENT: Neutral
SIZE: S
PSIONIC ABILITY: Nil

Ceratium is an armored dinoflagellate with an extended point ornamented with sharp ridges. It attacks with its point, while the rotation of the cell causes the point to twist much like a drill. The twisting motion is highly effective at penetrating armor lighter than chain mail ( + 2 to hit vs. AC 6 on up to AC 10). In contrast, this “drill” is relatively easy to deflect by a shield held at an angle to the attack, and thus attacks at a -3 to hit against all shield-using opponents. These two modifiers are cumulative. Ceratium will easily slash through nets on a roll of 1-5 (d6). These cells occur in both fresh and salt water.

Originally appeared in Dragon Magazine #111 (1986).
 

Ok, that's interesting. I can't think of anything in 3.X that works like that weapon. Can either of you?
 

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