My son is running a WOTBS campaign right now, and I'm playing a Half-Elf BattleCleric. I know,
BattleClerics are sadly, badly maligned and neglected, but I've been having a lot of fun with it.
I'm going Twin-Strike for the
dilettante power, so that at 11th. level, it will be an at-will. I'm using
a Radiant Urgrosh, combining it with Two-Weapon Fighting, Opening, and Defense. I combined
this with Radiant Servant for my Paragon pathway, taking advantage of the 19-20 crit range. Our
party does understand that I'm trying hard to be a striker who just happens to heal. I've encouraged
every one in the party to bring at least one self-heal power besides Second Wind, and so far,
even though its been rough sometimes, we've done okay (some of the WOTBS encounters seem
a bit OP!).
When/if we make it to Epic level, I'm going with Eternal Seeker. I'm going to grab Hurricane of Blades,
multiclass Avenger for Oath of Enmity and 1 round of double attack dice rolls. So from that point on,
you'll have a massive encounter power (4 attacks!), critting on 19-20 rolls, and rolling twice for each
attack. Combine with an Action Point for even more mayhem, plus your Twin-Strike at-wills, and you
should be able to do pretty good spike damage. With Supreme Healer, Gamblers Word (you should
crit somewhere!), Radiant Vessel, and appropriate items to help your healing, you should get 8 uses
of Healing Word per encounter, plus healing doled out by some of your other encounter, daily, and
utility powers.
Just a thought, and another option for you.
Also, here are a couple of links for some more ideas:
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