Not sure how it compares to the print edition. Keep in mind, that 50,000 word count is for the combined Dungeon and Dragon magazines.
Ouch. That really is quite poor.
Either way, where it fares poorly is in comparison with itself
Rookie DM lesson: it's better to give out too little and then increase the amount, than to give out too much and have to take it away.
The impression I got from the first couple of issues (prior to them going behind the paywall) was that they were close to the page count of the old magazines, and without the adverts. That is, we were getting quite a bit more. So, a reasonable drop wasn't too bad.
However, I wouldn't be at all surprised to find that the current combined total is actually less than a
single print magazine. And that surely can't be considered acceptable?
(I know, I know, people subscribe for the tools, and the magazines are an added bonus, but still... if the future of D&D is in the DDI, then it has to rock, and that
must include the magazines. Giving a bunch of D&D goodness every single month would be a great selling point. Giving dribbles of mediocrity... not so much.)
Still quite low, and without a single adventure released for the month - we had one 'adventure locale' (which was two basic encounters and some background for a location), and one expected adventure that is still missing.
The minimum should be 3 adventures per month, one for each tier.
Ideally, I think they should do five:
1 short zero-prep Heroic Delve
1 short zero-prep Paragon Delve
1 Adventure Path module (run 1 AP per year, lasting about 9 months, running across 15ish levels)
1 standalone adventure (H, P or E tier, whatever the AP isn't using)
1 setting-specific adventure (H, P or E, whatever's left)
This gives "something for everyone" - short adventures for the DM who needs something to run
right now, longer adventures for DMs to drop into their campaigns, support for published settings, support for all tiers, and a monthly Adventure Path for the DM who wants a pre-canned campaign (and to generate buzz).
Now, the quality of the articles and the content in them has been decent. I still hold out hope.
A small amount of quality is better than heaping piles of crap. However, quality is extremely subjective, while word-count isn't. As such, it is dangerously easy for them to say they'll do 6 excellent articles per month instead of 12 poor ones, and then slip to doing 6 poor articles per month. Followed by "we'll do 3 excellent articles per month", and so it goes...
I really feel that the target WotC should be aiming for with the magazines should be to match the late-Paizo era, both in terms of word-count and quality. Make the magazines excellent, and they become a real selling point for the DDI. Make them poor (low quality or just too short), and they become a joke... in which case they're better off not doing them at all.