OOC: There is a fair amount of bait-and-switch that goes on in this adventure, less as the campaign as a whole. Also, don't forget that Bögenhafen is where the dead man who looked like Hans was heading to collect his inheritance.
Josef and Wolmar cast off the Berebeli, and set sail out of Altdorf. As the barge moves out into the middle of the river, Hans thinks he catches sight of a man with red hair and a beard, watching. He has a crossbow slung across his back. When he spots that he has been spotted, the red-bearded man vanishes into a side alley.
Josef takes the Weißbruck canal, a fairly new canal connecting the Rivek Reik at Altdorf with the River Bögen at Weißbruck. The Weiß family have made a lot of money from their mines at Delfgrüber, and this is a private waterway primarily created to transport their ore more easily to the capital. Josef pays a toll at the first lock, and the canal takes three days to travel.
Whilst travelling, the group is given lodgings under a tarpaulin rigged up on deck, although Josef offers floorspace in the cramped cabins for those who prefer. His crew are a young couple, Gilda and Wolmar, who have a young baby, Elsa. They know Garold, having worked with Josef since he set up as a bargee.
There is only one village en route on the canal, Schläfebild, where you hear rumours that a young nobleman got himself killed in a bar fight a few nights back in Altdorf, and that the watch are looking for a group of dwarves and an elf, who were apparently implicated in another suspicious death the same night. No-one seems to put two and two together, though, with the non-human crewmembers of the Berebeli.
On the third night out of Altdorf, the Berebeli leaves the canal and arrives at Weißbruck, on the banks of the River Bögen. As Josef is making her fast, Hans sees the red-bearded man again, watching from the door of the Trumpet Inn nearby. Once again, the man ducks inside once he notices that he has been seen, revealing the crossbow slung across his back as he does so.
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Moving things along. We could assume that Garogram is waiting in Altdorf, perhaps dealing with some things for Kildrack. If his player returns, well, Altdorf is right in the middle of the area for this campaign and, suffice to say, that isn't the last you've seen of it.
As for a dwarf sub-plot, there are plenty of options, I'll see if I can work it in as a mission for Kildrak.
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