BryonD
Hero
And I like that about D20.And again I can't think of a game where people get to be masters at all thigns short of exalted. I've already demonstrated that you need to be a level 18 wizard or fighter if your starting dex is 10 to match a competent first level thief at stealth. That isn't mastery, nor is being a good dozen points lower on a d20 roll for things you'd expect to be facing.
But the quote I was responding to seemed concerned that Blackbeard was not a master of quite a list of things. So that was my point and we seem to at least somewhat agree on this.
I completely agree.It really, really doesn't.
Hussar questioned whether someone would sail with the captain. He didn't say "unless he had a good navigator with him". He challenged the idea that anyone would sail with him unless he personally was a good enough map reader.Who said he had to be even the best map reader on his ship? That's why he had a navigator.
I agree that this example sucks. I already said I didn't think it did a good job and you agreed. So bothering to point out the details just wastes time.Intimidate +4? *snicker*
12 hit points? *snort*
Diplomacy +2?!? Bluff +0!
He really needs those social skills. Which he sucks at.
Depends. In a seriously gritty e6 type campaign, the example might even be passable. I certainly would still not do it that way, but maybe. But if you are in a mid level traditional D&D campaign, then yes, I agree with you very much.Which means he needed a damn good diplomacy skill to get them to not stab him in the back - after all they were all armed.
I buy that also.Honestly, the descriptions of teach to me aren't saying fighter. They are saying Barbarian/Rogue who was raging when he was brought down.
Again, this is just deception. By design and intent every class is very worthwhile "in a fight". The fighter concept is about individual martial combat. It works just fine.That's because the fighter might be good at combat. But so is everyone else.
You can have a very reasonable debate about the balance between the fighter and the barbarian. I'd actually agree with that issue far more readily than the fighter/wizard "issue".And honestly? Unless you want heavy armour for some reason (as Blackbeard emphatically does not) the fighter is no match for the barbarian at low levels; rage, uncanny dodge, and fast movement are all worth at least a feat each. And the barbarian gets more hit points and more skills per level (even after buying off illiteracy). Part of the problem we're discussing is that wizards (and other primary spellcasters) are insanely fast casting. Another part is that fighters suck. Without heavy armour, barbarians are tougher, fitter, stronger, and generally better at beating people to a pulp. And have more hit points. The very things the fighter is meant to be good at.