I thought that C&C was closer to 3e than 2e.
I'm not sure that I'd agree. In any event, one can cross two very different things and still get a hybrid - at least in the world of games.
I thought that C&C was closer to 3e than 2e.
Wow! Big Mac, you surely must have lots of spare time since the Piazza was hacked to find all of these ancient SJ threads and perform Epic level thread necromancy.![]()
I always thought that Spelljammer was an excellent idea, and have enjoyed most of the implementations I've come across. Oddly enough, my favorite iteration was Shadows of the Spider Moon- I greatly enjoyed the 3e rules and it was easier to pitch to my players than the classic version.
The Drow spider ships also made more sense to me in the context of the setting. Adding in the Neogi as secret masters from outside the crystal sphere (who had given the Drow their ships) was trivial.
My campaign has Spelljamming in it, but it isn't strictly speaking a SJ campaign. In fact, the current crop of pcs hasn't gotten any non-land adventuring in at all yet.