Hussar
Legend
No, railroading is PREVENTING a choice not imposing NEGATIVE CONSEQUENCES for a choice.
By the 'railroad' standard some people are giving here, having monsters kill the PCs because the PCs made poor tactical choices in combat is railroading. Having the PCs be wanted outlaws because they rob and murder is railroading. Apparently even shifting PC Alignment from G to E because they rob and murder would be railroading; if the player declares that murder and robbery is Good, then for the DM to declare otherwise is hashing his bliss.![]()
Yes and no.
If you have two choices, A and B and if you choose A, you are rewarded, and B you get hit with a stick, then there really isn't much of a choice at all.
In Pemerton's scenario, the DM has decided beforehand, which choice results in A and which choice results in B. The player, OTOH, wants to explore the idea of whether or not A or B is the "right" choice.
Since the DM has already pre-determined the "right" choice, the player is being, if not forced, at least heavily influenced to choose a particular route.