Converting Monsters from Polyhedron Magazine


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Same here. Ok, that seems settled. Template all done?

Suppose so, although I quite liked the earlier complicated version. ;)

Do we delete the stuff in blue or leave it in?

Are the changes worth a modification to the CR?

Personally, I think not.
 





Ok, then. On to the "generic" smaller airfish?

So, are we going to start at Tiny and work up to Colossal, like with Monstrous Vermin?

Since the original had 1-1 and 1/2 HD for the Tiny Air Fish, I'm thinking we should set the Hit Dice progression something like:

Tiny 1/2 HD
Small 1 HD
Medium 3 HD
Large 6 HD
Huge 12 HD
Gargantuan 24 HD
Colossal 48 HD

Tiny 1/2 HD
Small 1 HD
Medium 2 HD
Large 5 HD
Huge 10 HD
Gargantuan 20 HD
Colossal 40 HD

That matches pretty well the Tiny and Small original Air Fish and the SRD's Large Manta Ray (4 HD), Medium (3HD) and Large (7HD) Sharks plus the Medium Squid (3HD). It's also not far off from Stormwrack's Medium Barracuda (2 HD).

Of the two I prefer the 5/10/20/40 progression.
 

I'd be content to stop at Small, or even Medium. We've got plenty of larger fishlike creatures to represent the larger varieties that might exist.

In other words, I can't think of a generic Gargantuan or Colossal real-world fish that needs representation. :confused:
 

I'd be content to stop at Small, or even Medium. We've got plenty of larger fishlike creatures to represent the larger varieties that might exist.

In other words, I can't think of a generic Gargantuan or Colossal real-world fish that needs representation. :confused:

How about cutting off at Large then? There are plenty of fish that big in the seas.
 

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