Converting Monsters from Dungeon Magazine

16 it is! Updated.

Finished?

We were going to change the "Greater Hunting Poison" to "Slaying Poison".

I'd suggest cutting the automatic slow effect, maybe do it like this:

Slaying Poison: Injury, Fortitude DC 16, initial damage paralyzed 1d4 rounds plus slowed (as the spell) for 1d10 minutes, secondary damage 2d6 Con. A poisoned victim's flesh transmits the hunting poison as an ingested poison for two hours.

There are two typos, one in the flavour "they are an evil, man-eathing people" and another in tactics "rhino and hippo hides itno".
 

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Snake, Giant Fanged Python
FREQUENCY: Very rare
NO. APPEARING: 1-2
ARMOR CLASS: 5
MOVE: 12"//12"
HIT DICE: 8+1
% IN LAIR: 60
TREASURE TYPE: Nil
NO. OF ATTACKS: 1 bite and 1-3 constrictions
DAMAGE/ATTACK: 1-6 per bite and 1-8 per constriction
SPECIAL ATTACKS: Poison, continuous damage (constriction)
SPECIAL DEFENSES: Nil
MAGIC RESISTANCE: Standard
INTELLIGENCE: Animal
ALIGNMENT: Neutral
SIZE: L (40-50’)
PSIONIC ABILITY: Nil
LEVEL/XP Value: V/825 + 10 per hp

The fanged python is a survivor from the days when reptiles ruled all the world. Now it is found only in jungle areas. The fanged python is a doubly dangerous creature, as it has both a poisonous bite and constriction ability. Its poison is extremely toxic, and a large amount is injected with each bite. Persons bitten must save vs. poison at -2 or die in the next round.

Much like a normal constrictor, the fanged python likes to drop on its prey from above. Although it can capture one creature each round, it is capable of squeezing up to three creatures at once and also delivering a poisonous bite each round.

The poison glands of the fanged python are worth 100 gp to an assassin or alchemist. If two snakes are encountered (5% chance), they are a mated pair with a clutch of 1-6 eggs worth 200 gp each.

Originally appeared in Dungeon Magazine #63 (1989).
 



Snake, Giant Fanged Python
FREQUENCY: Very rare
NO. APPEARING: 1-2
ARMOR CLASS: 5
MOVE: 12"//12"
HIT DICE: 8+1
% IN LAIR: 60
TREASURE TYPE: Nil
NO. OF ATTACKS: 1 bite and 1-3 constrictions
DAMAGE/ATTACK: 1-6 per bite and 1-8 per constriction
SPECIAL ATTACKS: Poison, continuous damage (constriction)
SPECIAL DEFENSES: Nil
MAGIC RESISTANCE: Standard
INTELLIGENCE: Animal
ALIGNMENT: Neutral
SIZE: L (40-50’)
PSIONIC ABILITY: Nil
LEVEL/XP Value: V/825 + 10 per hp

The fanged python is a survivor from the days when reptiles ruled all the world. Now it is found only in jungle areas. The fanged python is a doubly dangerous creature, as it has both a poisonous bite and constriction ability. Its poison is extremely toxic, and a large amount is injected with each bite. Persons bitten must save vs. poison at -2 or die in the next round.

Much like a normal constrictor, the fanged python likes to drop on its prey from above. Although it can capture one creature each round, it is capable of squeezing up to three creatures at once and also delivering a poisonous bite each round.

The poison glands of the fanged python are worth 100 gp to an assassin or alchemist. If two snakes are encountered (5% chance), they are a mated pair with a clutch of 1-6 eggs worth 200 gp each.

Originally appeared in Dungeon Magazine #63 (1989).

Seems pretty straightforward.

Combine a Giant Constrictor Snake with a Huge Viper.

Just averaging the stats should bring us pretty close.

I'll do a rough draft.
 

Giant Fanged Python Working Draft

Snake, Giant Fanged Python
Huge Animal
Hit Dice: 8d8+14 (63 hp)
Initiative: +3
Speed: 30 ft. (6 squares), climb 20 ft., swim 30 ft.
Armor Class: 15 (–2 size, +3 Dex, +4 natural), touch 11, flat-footed 12
Base Attack/Grapple: +6/+19
Attack: Bite +13 melee (1d6+7)
Full Attack: Bite +13 melee (1d6+7)
Space/Reach: 15 ft./10 ft.
Special Attacks: Constrict 1d8+7, improved grab, poison
Special Qualities: Scent
Saves: Fort +7, Ref +9, Will +3
Abilities: Str 21, Dex 16, Con 13, Int 1, Wis 12, Cha 2
Skills: Balance +11, Climb +13, Hide +6, Listen +7, Spot +7, Swim +13
Feats: Ability Focus (poison), Improved Initiative, Run, Weapon Focus (bite)
Environment: Warm forests and marshes
Organization: Solitary
Challenge Rating: 5
Advancement: 9–16 HD (Huge); 17–24 HD (Gargantuan)
Level Adjustment:

Description

Stuff

A typical giant fanged python is between 40 and 50 feet long and weighs about X pounds.

COMBAT

Tactics

Constrict (Ex): On a successful grapple check, a giant fanged python deals 1d8+7 points of damage.

Improved Grab (Ex): To use this ability, a giant fanged python must hit with its bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can constrict.

Poison (Ex): A giant fanged python has a poisonous bite that deals initial and secondary damage of 2d6 Con (Fortitude save DC 17). The save DCs are Constitution-based.

Skills: Snakes have a +4 racial bonus on Hide, Listen, and Spot checks and a +8 racial bonus on Balance and Climb checks. A snake can always choose to take 10 on a Climb check, even if rushed or threatened. Snakes use either their Strength modifier or Dexterity modifier for Climb checks, whichever is higher. A snake has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.
 

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