None of those things dispute what I wrote.
Those were only the first couple of examples, I'm not going to list the entire board contents.
None of those things dispute what I wrote.
Those were only the first couple of examples, I'm not going to list the entire board contents.
I don't know about the Seeker and Swordmage guides, but it's hard to think of why a character of any role wouldn't at least want to consider those feats, so I'd scratch my head if they weren't included. The main arguments are "hitting is usually better than missing" and "'dead' is the most powerful status effect"--what's the refutation of those?
So... if you were going to disagree with my point, why didn't you choose examples to post up there that actually disputed it?
2. You don't roll "average" damage when dice are involved.
The Seeker was written off due to a perceived inability to apply appropriate levels of control, which is hardly the same as a tunnel-vision on the damages.
So... if you were going to disagree with my point, why didn't you choose examples to post up there that actually disputed it?
It is an example of CharOp tunnel-vision though, even though it doesn't directly relate to damage boosts. We'll never know if it would or wouldn't mention damage because it was just written off in groupthink without fleshing it out. The op mentions about the class are generally based around statements of 'the best you can do is boost your damage and become a light striker' which again ignores what the class can do.
Except I did post one, but you're apparently not going to look at them. In that case, it's not worth spelling more out to because you're simply not going to get it regardless.