I'm A Banana
Potassium-Rich
If you don't go Revenant, you can get the Vampire Hertigate feats:
====== Created Using Wizards of the Coast D&D Character Builder ======
Elvira, Vampire Floozie 1st Class
Vryloka, Vampire, Vampire Noble
Bloodline: Beguiler Bloodline
Blood Drain Option: Blood Drain Dexterity
Restless Dead (Restless Dead Benefit)
FINAL ABILITY SCORES
STR 12, CON 13, DEX 21, INT 12, WIS 9, CHA 21
STARTING ABILITY SCORES
STR 11, CON 12, DEX 16, INT 11, WIS 8, CHA 16
AC: 24 Fort: 21 Ref: 24 Will: 25
HP: 75 Surges: 4 Surge Value: 18
TRAINED SKILLS
Bluff +17, Diplomacy +15, Intimidate +15, Stealth +17
UNTRAINED SKILLS
Acrobatics +10, Arcana +6, Athletics +6, Dungeoneering +4, Endurance +6, Heal +4, History +6, Insight +4, Nature +4, Perception +6, Religion +6, Streetwise +10, Thievery +10
POWERS
Basic Attack: Melee Basic Attack
Basic Attack: Ranged Basic Attack
Vryloka Utility: Lifeblood
Vampire Attack: Blood Drinker
Feat Power: Blood Drain
Vampire Attack 1: Swarm of Shadows
Vampire Attack 1: Dark Beckoning
Vampire Attack 1: Taste of Life
Vampire Attack 1: Vampire Slam
Vampire Utility 2: Charming Gaze
Vampire Attack 3: Feral Assault
Vampire Utility 4: Strength of Blood
Vampire Attack 5: Unfettered Hunger
Vampire Utility 6: Form of the Bat
Vampire Attack 9: Domineering Gaze
Vampire Utility 10: Gaseous Form
FEATS
Level 1: Vampiric Heritage
Level 2: Vampire Alacrity
Level 4: Disciple of Shadows
Level 6: Ki Focus Expertise
Level 8: Durable
Level 10: Improved Defenses
Level 11: Savage Bite
ITEMS
Magic Ki Focus +3 x1
Counterstrike Cloth Armor (Basic Clothing) +2 x1
Periapt of Proof against Poison +2 x1
Cloth Armor (Basic Clothing)
Adventurer's Kit
Ki Focus
====== End ======
It's interesting to compare the overlapping abilities. You have multiple sources by 11th level that turn you into bats (Vryloka + Class), drain blood (Class + Bloodline), give you low-light vision (Vryloka + Bloodline), and turn you into clouds of mist (Class + Bloodline), and make you "undead" (Vryloka + Class). About the only unique aspect is the Vryloka LV 6 "Bloodwolf Form," which is the only wolf-form thing you can get at this point. To get it, you'd have to give up either a bat form, or a cloud of mist, from your class abilities. Which you might do, if your vampire concept really needs to have a wolf in it.
Of course, you could go Vampire Hybrid, and grab Druid or Ranger powers to get that Creatures of the Night mix, as a Beastmaster, or with your Wild Shape. Ranger is not a bad fix, hybrid-speaking, actually. Dex focus would do well. Bard could be intersting for the Cha-monkeys, as it would give you a lot of charm and manipulation powers, but it doesn't seem like it would be as useful as a Ranger.
Still a totally functional character.
In fact, my group might be loosing a striker in a week or two as we shift DMs and our current warforged barbarian becomes the DM. I might jump on this. Seems like it'll be at LEAST as effective as the gnome night stalker assassin I've whipped up.
====== Created Using Wizards of the Coast D&D Character Builder ======
Elvira, Vampire Floozie 1st Class
Vryloka, Vampire, Vampire Noble
Bloodline: Beguiler Bloodline
Blood Drain Option: Blood Drain Dexterity
Restless Dead (Restless Dead Benefit)
FINAL ABILITY SCORES
STR 12, CON 13, DEX 21, INT 12, WIS 9, CHA 21
STARTING ABILITY SCORES
STR 11, CON 12, DEX 16, INT 11, WIS 8, CHA 16
AC: 24 Fort: 21 Ref: 24 Will: 25
HP: 75 Surges: 4 Surge Value: 18
TRAINED SKILLS
Bluff +17, Diplomacy +15, Intimidate +15, Stealth +17
UNTRAINED SKILLS
Acrobatics +10, Arcana +6, Athletics +6, Dungeoneering +4, Endurance +6, Heal +4, History +6, Insight +4, Nature +4, Perception +6, Religion +6, Streetwise +10, Thievery +10
POWERS
Basic Attack: Melee Basic Attack
Basic Attack: Ranged Basic Attack
Vryloka Utility: Lifeblood
Vampire Attack: Blood Drinker
Feat Power: Blood Drain
Vampire Attack 1: Swarm of Shadows
Vampire Attack 1: Dark Beckoning
Vampire Attack 1: Taste of Life
Vampire Attack 1: Vampire Slam
Vampire Utility 2: Charming Gaze
Vampire Attack 3: Feral Assault
Vampire Utility 4: Strength of Blood
Vampire Attack 5: Unfettered Hunger
Vampire Utility 6: Form of the Bat
Vampire Attack 9: Domineering Gaze
Vampire Utility 10: Gaseous Form
FEATS
Level 1: Vampiric Heritage
Level 2: Vampire Alacrity
Level 4: Disciple of Shadows
Level 6: Ki Focus Expertise
Level 8: Durable
Level 10: Improved Defenses
Level 11: Savage Bite
ITEMS
Magic Ki Focus +3 x1
Counterstrike Cloth Armor (Basic Clothing) +2 x1
Periapt of Proof against Poison +2 x1
Cloth Armor (Basic Clothing)
Adventurer's Kit
Ki Focus
====== End ======
It's interesting to compare the overlapping abilities. You have multiple sources by 11th level that turn you into bats (Vryloka + Class), drain blood (Class + Bloodline), give you low-light vision (Vryloka + Bloodline), and turn you into clouds of mist (Class + Bloodline), and make you "undead" (Vryloka + Class). About the only unique aspect is the Vryloka LV 6 "Bloodwolf Form," which is the only wolf-form thing you can get at this point. To get it, you'd have to give up either a bat form, or a cloud of mist, from your class abilities. Which you might do, if your vampire concept really needs to have a wolf in it.
Of course, you could go Vampire Hybrid, and grab Druid or Ranger powers to get that Creatures of the Night mix, as a Beastmaster, or with your Wild Shape. Ranger is not a bad fix, hybrid-speaking, actually. Dex focus would do well. Bard could be intersting for the Cha-monkeys, as it would give you a lot of charm and manipulation powers, but it doesn't seem like it would be as useful as a Ranger.
Still a totally functional character.
In fact, my group might be loosing a striker in a week or two as we shift DMs and our current warforged barbarian becomes the DM. I might jump on this. Seems like it'll be at LEAST as effective as the gnome night stalker assassin I've whipped up.

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